Medieval house 05

Medieval house 05

<kuid2:524343:5747:1>

Author: arraial
Kind: scenery
Build: 3.3
Size: 3.92MB
Uploaded: 2024-07-07
Web-site: 3darquitet.off7.net - assis.olx.com.br/maquetes-electronicas-3d-arquitetura-desenho-e-autocad-3d-projetos-em-autocad-archicad-iid-61835332
Loadings:
3
-
0
+

Medieval house 05

Medieval house 05 whit normal maps and night mode Ilumination
Warning - This model have high : polygonization (13.000 polys) Dont populate trainz routs whit then - This model is for short scenarios for users who likes to make compositions on a localized place.

Author: Paulo costa

    Medieval house 05
  • config.txt 2.66KB
  • env_metal_mars.bmp 12.05KB
  • env_metal_mars.texture.txt 37 bytes
  • h5-notile1.jpg 43.05KB
  • h5-notile1.texture.txt 33 bytes
  • h5-notile1normal.jpg 469.39KB
  • h5-notile1normal.texture.txt 85 bytes
  • h5-notile2.jpg 46.87KB
  • h5-notile2.texture.txt 33 bytes
  • h5-notile2nornal.jpg 432.52KB
  • mc-metal.jpg 44.18KB
  • mc-metal.texture.txt 31 bytes
  • mc-metalnormal.jpg 434.09KB
  • mc-metalnormal.texture.txt 83 bytes
  • mc-slate1.jpg 43.51KB
  • mc-slate1.texture.txt 32 bytes
  • mc-slate1normal.jpg 454.01KB
  • mc-slate1normal.texture.txt 84 bytes
  • mc-stone1.jpg 50.06KB
  • mc-stone1.texture.txt 32 bytes
  • mc-stone1normal.jpg 506.61KB
  • mc-stone1normal.texture.txt 84 bytes
  • mc-wood.jpg 51.81KB
  • mc-wood.texture.txt 30 bytes
  • mc-woodnormal.jpg 490.00KB
  • mc-woodnormal.texture.txt 82 bytes
  • mc-woodplank.jpg 50.50KB
  • mc-woodplank.texture.txt 35 bytes
  • mc-woodplanknormal.jpg 476.07KB
  • mc-woodplanknormal.texture.txt 87 bytes
  • medieval house 05 night.im 4.08KB
  • medieval house 05.im 1.57MB
  • scs.jpg 68.22KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 13666
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 13666

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