Medieval house 05
<kuid2:524343:5747:1>
Author: | arraial |
Kind: | scenery |
Build: | 3.3 |
Size: | 3.92MB |
Uploaded: | 2024-07-07 |
Web-site: | 3darquitet.off7.net - assis.olx.com.br/maquetes-electronicas-3d-arquitetura-desenho-e-autocad-3d-projetos-em-autocad-archicad-iid-61835332 |
Loadings: |
2
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Medieval house 05
Medieval house 05 whit normal maps and night mode Ilumination
Warning - This model have high : polygonization (13.000 polys) Dont populate trainz routs whit then - This model is for short scenarios for users who likes to make compositions on a localized place.
Author: Paulo costa
- Medieval house 05
- config.txt 2.66KB
- env_metal_mars.bmp 12.05KB
- env_metal_mars.texture.txt 37 bytes
- h5-notile1.jpg 43.05KB
- h5-notile1.texture.txt 33 bytes
- h5-notile1normal.jpg 469.39KB
- h5-notile1normal.texture.txt 85 bytes
- h5-notile2.jpg 46.87KB
- h5-notile2.texture.txt 33 bytes
- h5-notile2nornal.jpg 432.52KB
- mc-metal.jpg 44.18KB
- mc-metal.texture.txt 31 bytes
- mc-metalnormal.jpg 434.09KB
- mc-metalnormal.texture.txt 83 bytes
- mc-slate1.jpg 43.51KB
- mc-slate1.texture.txt 32 bytes
- mc-slate1normal.jpg 454.01KB
- mc-slate1normal.texture.txt 84 bytes
- mc-stone1.jpg 50.06KB
- mc-stone1.texture.txt 32 bytes
- mc-stone1normal.jpg 506.61KB
- mc-stone1normal.texture.txt 84 bytes
- mc-wood.jpg 51.81KB
- mc-wood.texture.txt 30 bytes
- mc-woodnormal.jpg 490.00KB
- mc-woodnormal.texture.txt 82 bytes
- mc-woodplank.jpg 50.50KB
- mc-woodplank.texture.txt 35 bytes
- mc-woodplanknormal.jpg 476.07KB
- mc-woodplanknormal.texture.txt 87 bytes
- medieval house 05 night.im 4.08KB
- medieval house 05.im 1.57MB
- scs.jpg 68.22KB
This Model is totaly free off charge for be used in Trainz game only. You may use, re-skin then and add dependencies but not redistribute Outside off Dls Auran Corporation. The model cant be desasembled from their original format (cdp) and cant be modified all or part of theyr original format, You may not host on a webserver without my permission, or include it in any software package for profit. (arraial)
t or include it in any package for profit.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 13666
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 13666
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