Coal Mine V2 Industry
<kuid2:524343:6268:1>
Author: | arraial |
Kind: | industry |
Build: | 3.5 |
Size: | 12.20MB |
Uploaded: | 2019-06-16 |
Loadings: |
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Coal Mine V2 Industry
Coal Mine V2 Industry - Animated
Industry asset with product processing functionality - unloading Desel & Load coal
Night mode lights and steam & Smoke.
Low poly 15k polys
Hi people... some time ago Chris Sullivan from New Zealand ask me to make a new coal mine for trainz, at the time my knowlgement about Industry script and other things are very limited to make this refereed model but this weekend i study a little more industry assets and i have a hard battle because of the animation events trigger files , because i based this all model in the Auran Coal mine 1 built-in and the script of the model dont have the txt event file they already have it in the animation .kin file and all know we cant open this file to see the trigger frame lines in there all this turn difficult the job because of the processes loping frames to put anim start and anim stop etc. but wee pass this problem now and son is ready. The model is all based in Auran script and use some of this sounds and the script files of course i gonna put it in dls only and all copyrights about the script and sound and the model to,.. remaining to Auran rights.
Many Thanks to Chris who contribute in many ways to this model come to reality for all users of trainz. The model do exactly all the auran model does but whit more animations and lights you must bring fuel in order to mine produce coal etc.
This model have 15 k polys in total day and night all vehicles they show up are attached points dependencies assets from Vulcan , Dinorius Redendicus and some mine to, this can be manipulated removable or people can put their own vehicles etc.
Thanks and i hope all enjoy then.
arraial
lod-1 10 k p
lod-2 8k p
lod-3 6k p
Author: arraial
- Coal Mine V2 Industry
- $screenshot$.jpg 9.72KB
- 0logo1.jpg 35.27KB
- 0logo1.texture.txt 29 bytes
- 0marca_galp.jpg 22.72KB
- 0marca_galp.texture.txt 34 bytes
- 0uae-cement_15.jpg 33.38KB
- 0uae-cement_15.texture.txt 37 bytes
- bridgetx.texture.txt 55 bytes
- bridgetx.tga 64.04KB
- clunk.wav 40.61KB
- coal _mine_ambient.wav 93.92KB
- coal.texture.txt 27 bytes
- coal.tga 768.04KB
- coal_dump.wav 143.04KB
- coal_load.wav 104.04KB
- coal_mine_ambient.wav 93.92KB
- coalmine.evt.txt 682 bytes
- coalmine.gs 10.56KB
- coalmine.im 1.19MB
- coalmine.kin 3.27MB
- coalmine.lm.txt 379 bytes
- coalmine_lod1.im 873.26KB
- coalmine_lod2.im 794.77KB
- coalmine_lod3.im 590.45KB
- coaln.jpg 593.14KB
- coaln.texture.txt 74 bytes
- config.txt 37.34KB
- corona1-corona1.texture.txt 49 bytes
- corona1.tga 256.04KB
- corona2-corona2.texture.txt 49 bytes
- corona2.tga 256.04KB
- details.html 114 bytes
- diesel_icon.tga 16.04KB
- diesel_load.im 13.55KB
- diesel_load.kin 6.13KB
- doff.jpg 13.67KB
- doff.texture.txt 27 bytes
- factory_2048.texture.txt 35 bytes
- factory_2048.tga 4.00MB
- factory_bridge.jpg 83.62KB
- factory_bridge.texture.txt 37 bytes
- lift.wav 1.69MB
- lift_apro.wav 986.47KB
- lift_dist.wav 986.47KB
- lift_lop.wav 986.47KB
- lift_start.wav 207.78KB
- lift_stop.wav 465.30KB
- coal.texture.txt 27 bytes
- coal.tga 768.04KB
- coaln.jpg 593.14KB
- coaln.texture.txt 74 bytes
- load.im 51.74KB
- load.kin 9.52KB
- maintowercbld.texture.txt 36 bytes
- maintowercbld.tga 768.04KB
- night.im 24.34KB
- numbers.jpg 63.19KB
- numbers.texture.txt 30 bytes
- reling1-reling1.texture.txt 49 bytes
- reling1.tga 128.04KB
- scs.jpg 64.33KB
- truck_idle.wav 43.07KB
- truck_run.wav 67.03KB
- upt_fence_mesh2-upt_fence_mesh2.texture.txt 65 bytes
- upt_fence_mesh2.tga 256.04KB
- warning.wav 35.70KB
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