Nz - Maritime Tower Building
<kuid2:524343:6338:1>
Author: | arraial |
Kind: | scenery |
Build: | 2.9 |
Size: | 499.54KB |
Uploaded: | 2019-06-16 |
Web-site: | 3darquitet.off7.net |
Loadings: |
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Nz - Maritime Tower Building
Nz - Maritime Tower
Another model created in Google SketchUp and exported to Trainz with RubyTMIX.
Many thanks to Mike.
arraial
Author: Arraial
- Nz - Maritime Tower Building
- $screenshot$.jpg 11.42KB
- config.txt 1.25KB
- maritime tower.im 269.48KB
- texture0.jpg 73.20KB
- texture0.texture.txt 31 bytes
- texture1-texture1.texture.txt 31 bytes
- texture1.jpg 7.98KB
- texture10-texture10.texture.txt 32 bytes
- texture10.jpg 8.26KB
- texture11-texture11.texture.txt 32 bytes
- texture11.jpg 12.56KB
- texture12-texture12.texture.txt 32 bytes
- texture12.jpg 13.52KB
- texture13-texture13.texture.txt 32 bytes
- texture13.jpg 13.53KB
- texture14-texture14.texture.txt 32 bytes
- texture14.jpg 13.45KB
- texture15-texture15.texture.txt 32 bytes
- texture15.jpg 44.20KB
- texture16-texture16.texture.txt 32 bytes
- texture16.jpg 31.42KB
- texture17-texture17.texture.txt 32 bytes
- texture17.jpg 67.67KB
- texture18-texture18.texture.txt 32 bytes
- texture18.jpg 15.88KB
- texture19-texture19.texture.txt 32 bytes
- texture19.jpg 38.75KB
- texture2-texture2.texture.txt 31 bytes
- texture2.jpg 19.90KB
- texture3-texture3.texture.txt 31 bytes
- texture3.jpg 9.89KB
- texture4-texture4.texture.txt 31 bytes
- texture4.jpg 37.91KB
- texture5-texture5.texture.txt 51 bytes
- texture5.jpg 65.21KB
- texture5.texture.txt 31 bytes
- texture6-texture6.texture.txt 51 bytes
- texture6.jpg 15.74KB
- texture7-texture7.texture.txt 51 bytes
- texture7.jpg 9.59KB
- texture8-texture8.texture.txt 51 bytes
- texture8.jpg 8.29KB
- texture9-texture9.texture.txt 31 bytes
- texture9.jpg 21.67KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 22 source) in .im file:
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 3008
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