Br - Militar Police Transit Anim
<kuid:524343:6500>
Author: | arraial |
Kind: | scenery |
Build: | 2.9 |
Size: | 4.09MB |
Uploaded: | 2023-03-17 |
Web-site: | 3darquitet.off7.net |
Loadings: |
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Br - Militar Police Transit Anim
Br - Militar Police Transit Anim is a all rigged Animated Character
whit several mix animations bip files in max, this make part
of a serial of experiencies whit rigged characters for trainz
You can change the animations in cmp any animation kin
files from others characters works also whit any character i upload
because the bip bones controler is always the same.
go im cmp and change the kin anim
arraial
Author: Paulo Costa
- Br - Militar Police Transit Anim
- $screenshot$.jpg 47.97KB
- bandeira.texture.txt 31 bytes
- bandeira.tga 24.04KB
- bracal c.texture.txt 31 bytes
- bracal c.tga 48.04KB
- calsa.texture.txt 28 bytes
- calsa.tga 384.04KB
- camisa.texture.txt 29 bytes
- camisa.tga 384.04KB
- cap.texture.txt 26 bytes
- cap.tga 48.04KB
- colete f.texture.txt 31 bytes
- colete f.tga 192.04KB
- colete t.texture.txt 31 bytes
- colete t.tga 48.04KB
- config.txt 1.75KB
- dunnface.texture.txt 31 bytes
- dunnface.tga 192.04KB
- ekip.texture.txt 27 bytes
- ekip.tga 192.04KB
- frank_wo.texture.txt 31 bytes
- frank_wo.tga 384.04KB
- pm transit.im 1.03MB
- pm transit.kin 3.00MB
- soap_eye.texture.txt 31 bytes
- soap_eye.tga 12.04KB
- tira.texture.txt 27 bytes
- tira.tga 12.04KB
- woods2.texture.txt 29 bytes
- woods2.tga 24.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 10398
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 10398
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