Crane Green
<kuid:52519:27018>
Author: | mgreen48 |
Kind: | scenery |
Build: | 1.3 |
Size: | 676.80KB |
Uploaded: | 2011-04-16 |
Loadings: |
15
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+
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Crane Green
- Crane Green
- cement2.bmp 48.05KB
- cement2.texture.txt 30 bytes
- config.txt 866 bytes
- crane green.im 75.47KB
- cranebox.bmp 96.05KB
- cranebox.texture.txt 31 bytes
- cranehalftrans.bmp 33.05KB
- drabconcrete.bmp 192.05KB
- drabconcrete.texture.txt 35 bytes
- greencranetexture-cranehalftrans.texture.txt 66 bytes
- greencranetexture.bmp 192.05KB
- greentexture-smallcranetrans.texture.txt 62 bytes
- greentexture.bmp 48.05KB
- greentexture.texture.txt 35 bytes
- grey texture.bmp 48.05KB
- grey texture.texture.txt 35 bytes
- midoricranesign.bmp 48.05KB
- midoricranesign.texture.txt 38 bytes
- red stripe.bmp 48.05KB
- red stripe.texture.txt 33 bytes
- smallcranetrans.bmp 48.05KB
- stucco.bmp 768.05KB
- stucco.texture.txt 29 bytes
VE170: Failed to open compiled texture 'greencranetexture-cranehalftrans.texture' for 'arc:fld:$(original)/hash-09||kuid 52519 27018.tzarc|'
VE165: Texture 'greencranetexture-cranehalftrans.texture' is missing or could not be loaded in mesh 'crane green.im', material '*Crane Green*1DF1F0AB*crane*m.onetex'.
VE165: Texture 'greencranetexture-cranehalftrans.texture' is missing or could not be loaded in mesh 'crane green.im', material '*Crane Green*1DF1F0AB*crane*m.onetex'.
VE68: The primary and alpha texture are not the same size for 'greencranetexture-cranehalftrans.texture.txt'.
VE69: Binary conversion failed for texture resource 'greencranetexture-cranehalftrans.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Crane Green*1DF1F0AB*crane*m.onetex in mesh file crane green.im has no texture assigned to a required slot: texture0
VE217: Material *Crane Green*1DF1F0AB*crane*m.onetex in mesh file crane green.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1172
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