SD9 C&IM #51
<kuid:528405:100007>
Author: | WAB1189 |
Kind: | traincar |
Build: | 2.0 |
Size: | 4.93MB |
Uploaded: | 2019-07-04 |
Web-site: | steammachine.com/bdaneal |
Loadings: |
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SD9 C&IM #51
The big brothers to the GP7 and GP9, the SD7 and SD9 were EMD's first forays into C-C power. They were kinda like heavy GP7s or 9s with extra traction motors. Because of low horsepower, SD7s and SD9s were not really great for fast freight but were good at pulling heavy, slow freights or transferring cuts of cars between yards. The early SDs did find acceptance on several major railroads, but not to the same extent as their smaller siblings. It would take about 15 years and 1000 more horsepower before C-C power became commonplace. Still, SD7/9s found niches in heavy transfer service, where some can still be found in service on major railroads today.
Please view the readme for some useful information for reskinners.
SD9 specs:
Powerplant: 16-567C
Power: 1750 HP
Max continuous TE: 89,000 lb
Fuel Capy: 2400 gallons (max)
Weight: 300,000 to 360,000 lbs
Length: 60' 8
Author: Jason Myers
- SD9 C&IM #51
- config.txt 8.66KB
- readme.txt 6.07KB
- sd16_art_512.bmp 192.05KB
- sd16_art_512_a.bmp 192.05KB
- sd16_art_icon.bmp 24.05KB
- sd16_art_icon_a.bmp 24.05KB
- sd9_undec_art_512.texture.txt 73 bytes
- sd9_undec_art_icon.texture.txt 75 bytes
- antenna.im 1.61KB
- bacon.im 15.22KB
- bacon.texture.txt 28 bytes
- bacon.tga 32.04KB
- bigfueltank.im 7.85KB
- blat.im 5.43KB
- blatrev.im 5.43KB
- chain-chain_a.texture.txt 47 bytes
- chain.tga 4.04KB
- chain_a.bmp 3.05KB
- chickenwire.texture.txt 57 bytes
- chickenwire.tga 64.04KB
- congrate.texture.txt 51 bytes
- congrate.tga 64.04KB
- darkgrate.texture.txt 53 bytes
- darkgrate.tga 64.04KB
- diamondplate.texture.txt 35 bytes
- diamondplate.tga 48.04KB
- dynamics.im 27.43KB
- dynamics.kin 3.19KB
- ebtdriver.texture.txt 32 bytes
- ebtdriver.tga 192.04KB
- engineer.im 25.70KB
- fan-fan_a.texture.txt 43 bytes
- fan.tga 16.04KB
- fan_a.bmp 12.05KB
- fans.im 12.87KB
- fans.kin 4.94KB
- glass.texture.txt 28 bytes
- glass.tga 48.04KB
- highbell.im 7.36KB
- highlights.im 22.45KB
- note.txt 80 bytes
- sd9_undec_psd.tga 6.92MB
- liftpoints-liftpoints_a.texture.txt 57 bytes
- liftpoints.tga 192.04KB
- liftpoints_a.bmp 192.05KB
- light1.bmp 822 bytes
- lod1.im 730.59KB
- lod2.im 288.80KB
- lod3.im 117.07KB
- lowbell.im 4.87KB
- lowlight.im 22.45KB
- m3.im 14.27KB
- m3rev.im 14.27KB
- m5.im 16.59KB
- mars.im 15.35KB
- light1.texture.txt 47 bytes
- light1.tga 256.04KB
- sd9_undec_nightmode.im 1.03KB
- numberboards.texture.txt 35 bytes
- numberboards.tga 256.04KB
- s3l.im 17.01KB
- s5t.im 24.94KB
- sd7markers.im 20.97KB
- sd9.texture.txt 26 bytes
- sd9.tga 4.00MB
- sd9_undec_body.lm.txt 298 bytes
- sd9markers.im 20.97KB
- shadow.texture.txt 30 bytes
- shadow1.texture.txt 49 bytes
- shadow1.tga 256.04KB
- steamgenerator.im 20.77KB
- tankbreather.im 10.88KB
- townwhistle.im 13.13KB
- winterhatch.im 2.68KB
- sd9_undec_shadow.im 80.06KB
- shadow.bmp 822 bytes
- shadow.texture.txt 29 bytes
- sfx_loco.gs 2.78KB
sd9_undec_art
sd9_undec_body
layered
night
sd9_undec_shadow
You may not sell this package. You may not claim it as your own. You may not upload this to any other website without my permission. You may repaint it if you wish, just acknowledge who made the original one. You may reuse parts of the textures for your own projects as long as you mention the source in a readme or the description.
All items are presented as is, no warranty is included nor implied. I doubt this would cause any damage to your computer, but if it does I may not be held liable.
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