VL10-516 A

<kuid2:557253:11:1>

Author: imaks
Kind: traincar
Build: 3.7
Size: 3.82MB
Uploaded: 2024-04-24
Web-site: tsmteam.ru/
Loadings:
32
-
0
+

VL10-516 A

From VL (Vladimir Lenin) 10 Sovetskaya main freight electric DC, produced Tbilisi and Novocherkassk Electric Locomotive Plant from 1961 to 1977. Was created using a series of electric locomotives VL8 by mechanical standardized with electric locomotives VL80. Served as the basis for locomotives VL11 and VL12 experienced. Since the mid 1960s, the main cargo locomotive on DC lines of railways of the Soviet Union. The most massive model in the lineup and NEVZ TEVZ.

Author: 3D Model:Ilya 'ILIOS' Osin & Script:Alexander 'Combine' Goncharenko & Textures:Ilya 'ILIOS' Osin & Repainting:Ilya 'ILIOS' Osin & Updated:Dmitry 'Zima' Kostjuchenko & Alexey 'Erendir' Zverev

    VL10-516 A
    art
  • 2.jpg 5.14KB
  • thumbnail.jpg 45.49KB
  • body
  • attach_mesh.im 560 bytes
  • cab-cab.texture.txt 41 bytes
  • cab.texture.txt 26 bytes
  • cab.tga 1.00MB
  • cablight_0.im 21.39KB
  • cablight_1.im 21.39KB
  • ref.bmp 192.05KB
  • ref.texture.txt 26 bytes
  • shadow-shadow.texture.txt 47 bytes
  • shadow.tga 512.02KB
  • tm_couple.im 6.31KB
  • tm_uncouple.im 8.15KB
  • vl10.im 840.84KB
  • vl10.lm.txt 310 bytes
  • vl10_1+-vl10_1+.texture.txt 49 bytes
  • vl10_1+.bmp 1.00MB
  • vl10_1+.jpg 569.56KB
  • vl10_1+.texture.txt 30 bytes
  • vl10_2-vl10_2.texture.txt 47 bytes
  • vl10_2.bmp 1.00MB
  • vl10_2.jpg 666.51KB
  • vl10_2.texture.txt 29 bytes
  • vl10_3.jpg 296.60KB
  • vl10_3.texture.txt 29 bytes
  • vl10_4.jpg 529.40KB
  • vl10_4.texture.txt 29 bytes
  • vl11_4.bmp 256.12KB
  • vl11_4.jpg 150.42KB
  • vl11_4.texture.txt 29 bytes
  • config.txt 12.54KB
  • llc
  • beam_2-beam_2.texture.txt 47 bytes
  • beam_2.tga 64.04KB
  • beam__red-beam__red.texture.txt 53 bytes
  • beam__red.tga 64.04KB
  • buf-r.lm.txt 322 bytes
  • buf-w-0.im 524 bytes
  • buf-w-1.im 1.70KB
  • buf-w-2.im 1.70KB
  • buf-w-3.im 1.70KB
  • buf_f_0.im 552 bytes
  • buf_f_1.im 552 bytes
  • buf_f_2.im 552 bytes
  • buf_f_3.im 552 bytes
  • buf_f_4.im 552 bytes
  • buf_f_5.im 552 bytes
  • buf_f_6.im 552 bytes
  • buf_l.im 5.89KB
  • buf_l.lm.txt 316 bytes
  • buf_r.im 5.89KB
  • buf_r.lm.txt 316 bytes
  • bufr_f_0.im 564 bytes
  • bufr_f_1.im 564 bytes
  • bufr_f_2.im 564 bytes
  • bufr_f_3.im 564 bytes
  • bufr_f_4.im 564 bytes
  • bufr_f_5.im 564 bytes
  • bufr_f_6.im 564 bytes
  • light_beam-light_beam.texture.txt 55 bytes
  • light_beam.tga 128.02KB
  • llc.jpg 67.36KB
  • llc.texture.txt 26 bytes
  • projector_1.im 3.09KB
  • projector_2.im 3.09KB
  • projector_2.lm.txt 322 bytes
  • projector_beam.im 1.38KB
  • red.jpg 25.25KB
  • red.texture.txt 26 bytes
  • redlight.im 1.19KB
  • pantograph
  • anim.kin 5.81KB
  • pant-pant.texture.txt 43 bytes
  • pant.im 56.09KB
  • pant.kin 5.10KB
  • pant.texture.txt 27 bytes
  • pant.tga 512.04KB
  • shadow
  • s.im 200.60KB
  • s.texture.txt 26 bytes
  • s.tga 786 bytes
  • vl10_4_loco.gse 10.51KB

VE217: Material *vl10*B4805B0A*orig_material #1812954648*m.reflect in mesh file body/vl10.im has no texture assigned to a required slot: texture0
VE166: 19 combined chunks (of 19 source) in .im file:
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'body/vl10.im' to a .lm file.
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'pantograph/pant.im' to a .lm file.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16496

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