50ftBoxcar Boston and Maine #M
<kuid2:56063:125032:4>
Author: | majekear |
Kind: | traincar |
Build: | 3.5 |
Size: | 1.31MB |
Uploaded: | 2024-03-03 |
Web-site: | members.cox.net/majekear |
Loadings: |
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50ftBoxcar Boston and Maine #M
REVISED: Modified to accommodate CMTMSystem3 car destination system. Revised. Added airbrake sound. This 50ft Boston and Maine Corporation boxcar is a recent era multi-purpose boxcar has automatic assigned running numbers, animated doors, sound, and dust effects, as well as an improved shadow. RPearson's gs script file for this boxcar is a brillant piece of work and what really makes this animated boxcar perform. He can not be thanked enough. Thanks also to Eldavo for the NumberIT library and to Whitepass for sharing his script writing knowledge. Thanks also to Madeline Usher whose LODI Loading Direction Indicator is superb and provides the trigger to instruct the boxcar to animate the door opening at older industries like the Hyde Pulp Mill and the B1 Industry when loading general goods, etc. Please note that car may not animate at all industry load and unload locations. See the ReadmeDoor.txt file for additional information. Many thanks to Chuck Brite for the 2006 config file load queue update. Updated loads carry increased quantities of LARS palleted goods, sectional lumber, and haybales, as well as Auran general goods. Listed products include automobile engines, cement bags pallet, farm equipment, fertilizer bag pallet, general autoparts, general goods, Georgia-Pacific 8 and 16ft, haybale, IKEA pallet, John Deer tractor, lumber, lumber 8 and 16ft, stockfeed bag pallet, and Weyerhaeuser 8 and 16ft both 1 and 2. Thanks to CloakedGhost275 for the roller bearing trucks. Created with Gmax, Blender and Jasc Paint Shop Pro using some of the Auran's alias car mesh files.
Author: Rene N. Steinkamp
- 50ftBoxcar Boston and Maine #M
- alphanumber_0a.tga 1.53KB
- alphanumber_0b.tga 1.53KB
- alphanumber_1a.tga 1.53KB
- alphanumber_1b.tga 1.53KB
- alphanumber_2a.tga 1.53KB
- alphanumber_2b.tga 1.53KB
- alphanumber_3a.tga 1.53KB
- alphanumber_3b.tga 1.53KB
- alphanumber_4a.tga 1.53KB
- alphanumber_4b.tga 1.53KB
- alphanumber_5a.tga 1.53KB
- alphanumber_5b.tga 1.53KB
- alphanumber_6a.tga 1.53KB
- alphanumber_6b.tga 1.53KB
- alphanumber_7a.tga 1.53KB
- alphanumber_7b.tga 1.53KB
- alphanumber_8a.tga 1.53KB
- alphanumber_8b.tga 1.53KB
- alphanumber_9a.tga 1.53KB
- alphanumber_9b.tga 1.53KB
- 50ftboxcar_art_512.texture.txt 85 bytes
- 50ftboxcar_art_512.tga 1.00MB
- 50ftboxcar_art_icon.texture.txt 87 bytes
- 50ftboxcar_art_icon.tga 32.53KB
- 50ft boxcaraprons_body.im 406.67KB
- boxbody.texture.txt 30 bytes
- boxbody.tga 768.53KB
- digit_1a.texture.txt 31 bytes
- digit_1a.tga 1.28KB
- digit_1b.texture.txt 31 bytes
- digit_1b.tga 1.28KB
- digit_2a.texture.txt 31 bytes
- digit_2a.tga 1.28KB
- digit_2b.texture.txt 31 bytes
- digit_2b.tga 1.28KB
- digit_3a.texture.txt 31 bytes
- digit_3a.tga 1.28KB
- digit_3b.texture.txt 31 bytes
- digit_3b.tga 1.28KB
- digit_4a.texture.txt 31 bytes
- digit_4a.tga 1.28KB
- digit_4b.texture.txt 31 bytes
- digit_4b.tga 1.28KB
- digit_5a.texture.txt 31 bytes
- digit_5a.tga 1.28KB
- digit_5b.texture.txt 31 bytes
- digit_5b.tga 1.28KB
- digit_6a.texture.txt 31 bytes
- digit_6a.tga 1.28KB
- digit_6b.texture.txt 31 bytes
- digit_6b.tga 1.28KB
- door.texture.txt 27 bytes
- door.tga 96.53KB
- left_door.im 1.99KB
- left_door.kin 1.51KB
- normal.texture.txt 54 bytes
- normal.tga 768.04KB
- door.texture.txt 27 bytes
- door.tga 96.53KB
- right_door.im 1.91KB
- right_door.kin 1.51KB
- 50ftboxcar_shadow.im 8.30KB
- black.texture.txt 28 bytes
- black.tga 1.28KB
- airbrake.wav 15.15KB
- boxcar3lodi.gs 15.03KB
- boxcar_door.wav 15.68KB
- boxcar_door3.wav 22.46KB
- brakecycling.wav 102.77KB
- config.txt 21.79KB
- doorsound.evt 109 bytes
- preview.jpg 12.52KB
- readmedoor.txt 1.84KB
50ftboxcar_alpha_numbers
50ftboxcar_art
50ftboxcar_body
left_door
right_door
50ftboxcar_shadow
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