ЧС7-167
<kuid:566438:167>
Author: | xyligan |
Kind: | traincar |
Build: | 3.7 |
Size: | 8.52MB |
Uploaded: | 2019-07-12 |
Web-site: | trainzup.com |
Loadings: |
185
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ЧС7-167
В данной модели реализовано смена лобовых окон, прожектора, а так же звезды под будущие перекраски.
Author: Dmitriy Kostyuchenko(c)aka ZIMA(c); (c)Vladimir Agafonov (c) aka vold (c),материал-vl92m,перекраска-vl10
- ЧС7-167
- chs7_art.jpg 132.30KB
- chs7_art_icon.tga 32.04KB
- a.jpg 308.34KB
- a.texture.txt 24 bytes
- b.jpg 3.52MB
- b.texture.txt 24 bytes
- bf-bf.texture.txt 25 bytes
- bf.jpg 208.48KB
- bf.texture.txt 25 bytes
- bf_r.im 2.10KB
- bf_w.im 2.10KB
- c.bmp 192.05KB
- c.jpg 910.52KB
- c.texture.txt 24 bytes
- chs4_pantograph.bmp 384.05KB
- chs4_pantograph.texture.txt 38 bytes
- chs7_141a.im 1.45MB
- f.bmp 192.05KB
- f.texture.txt 24 bytes
- h-i.texture.txt 37 bytes
- h.bmp 12.05KB
- h.jpg 52.52KB
- h.texture.txt 24 bytes
- i.bmp 4.07KB
- proj_cos.im 46.05KB
- proj_nor.im 59.24KB
- rez_wind.jpg 106.18KB
- rez_wind.texture.txt 31 bytes
- shad-shadb.texture.txt 43 bytes
- shad.tga 256.04KB
- shadb.bmp 192.05KB
- star.im 1.51KB
- wind.im 54.59KB
- wind_rezinka.im 36.32KB
- zhaluzi.im 8.96KB
- zhaluzi.kin 1.27KB
- chs7_shadow.im 57.71KB
- config.txt 23.49KB
- anim.kin 8.51KB
- chs4_pantograph.texture.txt 38 bytes
- chs4_pantograph.tga 384.04KB
- pant.im 114.75KB
- r_chs7_loco.gs 81 bytes
- comp2.wav 280.92KB
- motor.wav 301.62KB
- ted.wav 72.84KB
- vent2.wav 635.26KB
- vent_vysok_work_cikle.wav 735.28KB
- zaluzi_off.wav 52.91KB
- zaluzi_on.wav 42.03KB
chs7_art
chs7_body
chs7_shadow
pant
sound
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'chs7_body/chs7_141a.im' to a .lm file.
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'pant/pant.im' to a .lm file.
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'chs7_body/proj_nor.im' to a .lm file.
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'chs7_body/wind.im' to a .lm file.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 29824
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