light
<kuid2:56732:20015:1>
Author: | Compudoc |
Kind: | scenery |
Build: | 2.4 |
Size: | 69.80KB |
Uploaded: | 2019-06-06 |
Loadings: |
18
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light
Street Light- Updated with night mode
Author: Compudoc
- light
- black3.bmp 102 bytes
- black3.texture.txt 29 bytes
- config.txt 1.34KB
- grey.bmp 102 bytes
- grey.texture.txt 27 bytes
- light.im 48.56KB
- black3.bmp 102 bytes
- black3.texture.txt 29 bytes
- night.im 66.54KB
- opacity-opacity.texture.txt 49 bytes
- opacity.bmp 3.05KB
- opacity.tga 3.04KB
- platformlight.texture.txt 36 bytes
- platformlight.tga 48.53KB
- white.bmp 822 bytes
- white.texture.txt 28 bytes
- opacity-opacity.texture.txt 49 bytes
- opacity.bmp 3.05KB
- opacity.tga 3.04KB
night
VE170: Failed to open compiled texture 'grey1.texture' for 'arc:fld:$(original)/hash-20||kuid2 56732 20015 1.tzarc|'
VE165: Texture 'grey1.texture' is missing or could not be loaded in mesh 'light.im', material '*light*62A4C31*mtl #0*m.onetex'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *light*62A4C31*mtl #0*m.onetex in mesh file light.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black3.bmp' is a uniform color.
VE39: The texture 'grey.bmp' is a uniform color.
VE39: The texture 'night/black3.bmp' is a uniform color.
VE39: The texture 'night/opacity.tga' is a uniform color.
VE39: The texture 'night/white.bmp' is a uniform color.
VE39: The texture 'opacity.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1120
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