MNRR S-U Engine Late V2

<kuid:581273:100428>

Author: daylightrain
Kind: traincar
Build: 4.6
Size: 4.18MB
Uploaded: 2024-03-02
Loadings:
7
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1
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MNRR S-U Engine Late V2

Early in the United States' involvement in World War One, the railroad industry faced multiple crises. With the rail network operating as many separate, fragmented, and competitive railroads, critical materials were unable to reach their markets due to poor coordination. Although eastern markets had a surplus of empty cars, the empty cars were not making their way back west for reloading in a timely manner. Competition between railroads saw some lines bog down in a deluge of traffic instead of routing freight to competing lines with sufficient capacity. With an abundance of traffic, railroads scrambled to keep trains moving with anything they could get their hands on - but this effort took its toll on the equipment and slowed schedules. Bad weather in late 1917 saw the entire network nearly grind to a halt. On December 26, 1917, President Wilson put the US rail network under government control through a new agency - the United States Railway Administration (USRA).

Starting in February 1918, the USRA established committees of locomotive designers and railroad operations staff to design standard locomotives to relieve the power shortage and reduce maintenance costs. The committees intentionally avoided experimental equipment or exotic wheel arrangements; however, the committees were also forward-looking, avoiding antiquated designs which would soon be obsolete. Ultimately, the committees decided on 12 standard designs: two Mikados, two Pacifics, two Santa Fes, two Mountains, two Mallets and two Switchers. Components were standardized between types as much as possible to reduce manufacturing and maintenance costs. Dimensionally, the engines were comparable to examples of each wheel arrangement built in 1916 and 1917. Initial design work was completed in April 1918, with the designs being finalized in June 1918. The first USRA locomotive, a Light Mikado (2-8-2-A) for the Baltimore & Ohio, rolled out of the Baldwin factory in July 1918.

Under the USRA, 1,830 standard locomotives were produced. The 0-6-0-A (this model) was the most second most common, with 225 examples produced under the USRA's control. Due to the foresight of the design committees, most USRA designs endured. After the USRA was disbanded, most of the USRA designs were heavily copied, with some 5,107 copies being produced between all 12 designs. The 0-6-0-A was one of the exceptions, with only eight roads purchasing copies. Unlike many of the USRA's wheel arrangements, the 0-6-0 was nearing obsolescence at the time of WWI due to increased weight of rolling stock. Despite this, originals and copies of the 0-6-0-A operated until near the end of steam on the roads which used them. Three examples of the type survived into preservation.


USRA 0-6-0-A
Builder: Baldwin, ALCo, or Lima
Drivers: 51 inch
Cylinders: 21 by 28 inch
Weight: 163,000 pounds
Tractive Effort: 39,100 pounds
Price: $36,029 ($749,989 in 2023 dollars)

Author: Ben Neal

    MNRR S-U Engine Late V2
  • config.txt 37.55KB
  • readme.html 79.66KB
  • steamscript.gs 27.01KB
  • usra060_alpha_numbers
  • alphanumber_0a.texture.txt 63 bytes
  • alphanumber_0a.tga 16.04KB
  • alphanumber_0b.texture.txt 63 bytes
  • alphanumber_0b.tga 8.04KB
  • alphanumber_1a.texture.txt 63 bytes
  • alphanumber_1a.tga 16.04KB
  • alphanumber_1b.texture.txt 63 bytes
  • alphanumber_1b.tga 8.04KB
  • alphanumber_2a.texture.txt 63 bytes
  • alphanumber_2a.tga 16.04KB
  • alphanumber_2b.texture.txt 63 bytes
  • alphanumber_2b.tga 8.04KB
  • alphanumber_3a.texture.txt 63 bytes
  • alphanumber_3a.tga 16.04KB
  • alphanumber_3b.texture.txt 63 bytes
  • alphanumber_3b.tga 8.04KB
  • alphanumber_4a.texture.txt 63 bytes
  • alphanumber_4a.tga 16.04KB
  • alphanumber_4b.texture.txt 63 bytes
  • alphanumber_4b.tga 8.04KB
  • alphanumber_5a.texture.txt 63 bytes
  • alphanumber_5a.tga 16.04KB
  • alphanumber_5b.texture.txt 63 bytes
  • alphanumber_5b.tga 8.04KB
  • alphanumber_6a.texture.txt 63 bytes
  • alphanumber_6a.tga 16.04KB
  • alphanumber_6b.texture.txt 63 bytes
  • alphanumber_6b.tga 8.04KB
  • alphanumber_7a.texture.txt 63 bytes
  • alphanumber_7a.tga 16.04KB
  • alphanumber_7b.texture.txt 63 bytes
  • alphanumber_7b.tga 8.04KB
  • alphanumber_8a.texture.txt 63 bytes
  • alphanumber_8a.tga 16.04KB
  • alphanumber_8b.texture.txt 63 bytes
  • alphanumber_8b.tga 8.04KB
  • alphanumber_9a.texture.txt 63 bytes
  • alphanumber_9a.tga 16.04KB
  • alphanumber_9b.texture.txt 63 bytes
  • alphanumber_9b.tga 8.04KB
  • alphanumber_b_blank.texture.txt 73 bytes
  • alphanumber_b_blank.tga 8.04KB
  • alphanumber_null.texture.txt 67 bytes
  • alphanumber_null.tga 8.04KB
  • usra060_art
  • thumbnail.jpg 7.70KB
  • usra080_art_icon.tga 32.04KB
  • usra060_body
  • emblem.lm.txt 273 bytes
  • emblem.trainzmesh 33.87KB
  • light_basecolor.png 207.21KB
  • light_basecolor.texture.txt 63 bytes
  • light_normal.png 16.46KB
  • light_normal.texture.txt 82 bytes
  • light_param.png 130.31KB
  • light_param.texture.txt 88 bytes
  • lights.lm.txt 143 bytes
  • lights.trainzmesh 6.43KB
  • lowcab.texture.txt 29 bytes
  • lowcab.tga 768.04KB
  • mnrremblem_basecolor.png 217.86KB
  • mnrremblem_basecolor.texture.txt 74 bytes
  • mnrremblem_normal.png 2.20KB
  • mnrremblem_normal.texture.txt 92 bytes
  • mnrremblem_param.png 124.71KB
  • mnrremblem_param.texture.txt 66 bytes
  • options.texture.txt 49 bytes
  • options.tga 768.04KB
  • parts_albedo.texture.txt 35 bytes
  • parts_albedo.tga 3.00MB
  • single-triangle.im 390 bytes
  • usra060_albedo.texture.txt 37 bytes
  • usra060_albedo.tga 3.00MB
  • usra060_sound
  • clank5.wav 4.09KB
  • clank5b.wav 13.46KB
  • clank5c.wav 13.46KB
  • clank6.wav 4.09KB
  • clank6b.wav 14.80KB
  • clank6c.wav 14.80KB
  • compressor.wav 180.19KB
  • cyldrain.wav 122.04KB
  • dynamo.wav 1.39MB
  • hiss.wav 108.62KB
  • injector.wav 79.72KB

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