Marsz-I Passenger Station Structure v1
<kuid2:58223:24143:1>
Author: | ish6 |
Kind: | scenery |
Build: | 2.8 |
Size: | 401.13KB |
Uploaded: | 2019-09-30 |
Web-site: | foro.ibertrainz.eu/ |
Loadings: |
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Marsz-I Passenger Station Structure v1
Marsz Project Layout - SPECIAL thanks to Arraial for the texture -- MUST add passenger enable stations like Auran's or invisible passenger station from 3rd party
Author: Ismael Morales
- Marsz-I Passenger Station Structure v1
- airlockdoors.texture.txt 35 bytes
- airlockdoors.tga 192.04KB
- b and y strips-b and y strips.texture.txt 63 bytes
- b and y strips.tga 4.04KB
- config.txt 1.99KB
- epan9.texture.txt 28 bytes
- epan9.tga 192.04KB
- glass1-glass1.texture.txt 47 bytes
- glass1.bmp 12.05KB
- glass1.tga 12.53KB
- gray-gray.texture.txt 43 bytes
- gray.tga 4.04KB
- image.jpg 57.70KB
- marsz-i passenger station structure v1.im 80.22KB
- airlockdoors.texture.txt 35 bytes
- airlockdoors.tga 192.04KB
- b and y strips-b and y strips.texture.txt 63 bytes
- b and y strips.tga 4.04KB
- epan9.texture.txt 28 bytes
- epan9.tga 192.04KB
- glass1-glass1.texture.txt 47 bytes
- glass1.bmp 12.05KB
- glass1.tga 12.53KB
- gray-gray.texture.txt 43 bytes
- gray.tga 4.04KB
- nightmode.im 80.32KB
- orange-orange.texture.txt 47 bytes
- orange.tga 256.04KB
- pad4.texture.txt 27 bytes
- pad4.tga 48.04KB
- redlight-redlight.texture.txt 51 bytes
- redlight.tga 4.04KB
- shiphul3.texture.txt 31 bytes
- shiphul3.tga 192.04KB
- spacedoor00-spacedoor00.texture.txt 57 bytes
- spacedoor00.tga 128.04KB
- orange-orange.texture.txt 47 bytes
- orange.tga 256.04KB
- pad4.texture.txt 27 bytes
- pad4.tga 48.04KB
- redlight-redlight.texture.txt 51 bytes
- redlight.tga 4.04KB
- shiphul3.texture.txt 31 bytes
- shiphul3.tga 192.04KB
- spacedoor00-spacedoor00.texture.txt 57 bytes
- spacedoor00.tga 128.04KB
nightmode
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'nightmode/redlight.tga' is a uniform color.
VE39: The texture 'redlight.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1494
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