Marsz-I Beta Base Communications Block v3
<kuid:58223:24820>
Author: | ish6 |
Kind: | scenery |
Build: | 2.8 |
Size: | 637.79KB |
Uploaded: | 2019-09-30 |
Web-site: | foro.ibertrainz.eu/ |
Loadings: |
8
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Marsz-I Beta Base Communications Block v3
Marsz Project Layout -- SPECIAL thanks to Arraial for the texture
Author: Ismael Morales
- Marsz-I Beta Base Communications Block v3
- config.txt 1.85KB
- gray-gray.texture.txt 43 bytes
- gray.tga 4.04KB
- image.jpg 43.56KB
- lightgray-lightgray.texture.txt 53 bytes
- lightgray.tga 256.04KB
- marsz-i beta base communications block v3.im 692.41KB
- marzs window.texture.txt 35 bytes
- marzs window.tga 48.04KB
- gray-gray.texture.txt 43 bytes
- gray.tga 4.04KB
- lightgray-lightgray.texture.txt 53 bytes
- lightgray.tga 256.04KB
- marzs window.texture.txt 35 bytes
- marzs window.tga 48.04KB
- nightmode.im 692.46KB
- pad2.texture.txt 27 bytes
- pad2.tga 768.04KB
- redlight-redlight.texture.txt 51 bytes
- redlight.tga 4.04KB
- shiphul3.texture.txt 31 bytes
- shiphul3.tga 192.04KB
- pad2.texture.txt 27 bytes
- pad2.tga 768.04KB
- redlight-redlight.texture.txt 51 bytes
- redlight.tga 4.04KB
- shiphul3.texture.txt 31 bytes
- shiphul3.tga 192.04KB
nightmode
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE186: Material 'arc:fld:$(original)/hash-18||kuid 58223 24820.tzarc|**07 - defaultm.onetex' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-18||kuid 58223 24820.tzarc|nightmode**07 - defaultm.onetex' is shared between multiple chunks in this asset but the material parameters conflict.
VE39: The texture 'marzs window.tga' is a uniform color.
VE39: The texture 'nightmode/marzs window.tga' is a uniform color.
VE39: The texture 'nightmode/redlight.tga' is a uniform color.
VE39: The texture 'redlight.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 10016
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 10016
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