DHR2-DHR-Spice_Seller-1

DHR2-DHR-Spice_Seller-1

<kuid2:582486:62682:1>

Author: anathoth71
Kind: scenery
Build: 3.6 (TS12 and Trainz Simulator Mac)
Size: 214.71KB
Uploaded: 2026-04-05
Website: ttbwrr.com
Downloads:
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DHR2-DHR-Spice_Seller-1

DHR Spice Seller 1 - This object is custom Content for the Trainz Narrowgaugers Darjeeling Himalayan Railway Project.- This asset was originally created for the first version of the Darjeeling Himalayan Railway by Bill Slack (hiballer) and companions. I have been granted permission to update this asset to a state that can be placed on the DLS, with the intention of preserving this prototypical narrow gauge route for future Trainzers to admire and enjoy.

Author: “original by David Drake and reissued by Anathoth71 under granted permissions by Dave and Bill Slack”

    DHR2-DHR-Spice_Seller-1
  • config.txt 1.56KB
  • dhr-spice_seller-1.im 46.02KB
  • dhr2_image.jpg 17.59KB
  • spice-1.bmp 12.05KB
  • spice-1.texture.txt 30 bytes
  • spice-11.bmp 12.05KB
  • spice-11.texture.txt 31 bytes
  • spice-12.bmp 12.05KB
  • spice-12.texture.txt 31 bytes
  • spice-13.bmp 12.05KB
  • spice-13.texture.txt 31 bytes
  • spice-15.bmp 12.05KB
  • spice-15.texture.txt 31 bytes
  • spice-16.bmp 12.05KB
  • spice-16.texture.txt 31 bytes
  • spice-2.bmp 12.05KB
  • spice-2.texture.txt 30 bytes
  • spice-3.bmp 12.05KB
  • spice-3.texture.txt 30 bytes
  • spice-5.bmp 12.05KB
  • spice-5.texture.txt 30 bytes
  • spice-7.bmp 12.05KB
  • spice-7.texture.txt 30 bytes
  • spice-9.bmp 12.05KB
  • spice-9.texture.txt 30 bytes
  • spice_seller-1.bmp 12.05KB
  • spice_seller-1.texture.txt 37 bytes
  • spice_seller-2.bmp 12.05KB
  • spice_seller-2.texture.txt 37 bytes
  • spice_seller-3.bmp 12.05KB
  • spice_seller-3.texture.txt 37 bytes
  • spice_seller-4.bmp 12.05KB
  • spice_seller-4.texture.txt 37 bytes
  • spice_seller-6.bmp 12.05KB
  • spice_seller-6.texture.txt 37 bytes
  • spice_seller-8.bmp 12.05KB
  • spice_seller-8.texture.txt 37 bytes
  • spice_seller-9.bmp 12.05KB
  • spice_seller-9.texture.txt 37 bytes

VE166: 18 combined chunks (of 18 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 792

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