DHR2 Road Module Mesh Library 10321-37661

DHR2 Road Module Mesh Library 10321-37661

<kuid2:582486:62796:1>

Author: anathoth71
Kind: mesh
Build: 3.6 (TS12 and Trainz Simulator Mac)
Size: 1.67MB
Uploaded: 2026-04-15
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DHR2 Road Module Mesh Library 10321-37661

DHR2 Road Module mesh Library from 10321 to 37661- This asset was originally created for the first version of the Darjeeling Himalayan Railway by Bill Slack (hiballer) and companions. I have been granted permission to update this asset to a state that can be placed on the DLS, with the intention of preserving this prototypical narrow gauge route for future Trainzers to admire and enjoy.

Author: original by P.Pardoe-Matthews and reissued by Anathoth71 under granted permissions by Peter and Bill Slack

    DHR2 Road Module Mesh Library 10321-37661
  • 10321.im 888 bytes
  • 35608.im 4.93KB
  • 35609.im 3.24KB
  • 35610.im 3.89KB
  • 35625.im 1.67KB
  • 35630.im 2.43KB
  • 35661.im 2.82KB
  • 35708.im 4.33KB
  • 35709.im 4.93KB
  • 35711.im 5.41KB
  • 35712.im 2.56KB
  • 35788.im 5.34KB
  • 37105.im 10.06KB
  • 37110.im 596 bytes
  • 37125.im 1.41KB
  • 37126.im 1.41KB
  • 37127.im 1.39KB
  • 37128.im 2.87KB
  • 37129.im 856 bytes
  • 37151.im 2.88KB
  • 37203.im 4.05KB
  • 37204.im 5.26KB
  • 37404.im 6.09KB
  • 374085.im 2.34KB
  • 37409.im 4.45KB
  • 37410.im 4.63KB
  • 37411.im 4.50KB
  • 37412.im 4.08KB
  • 37413.im 10.02KB
  • 37453.im 952 bytes
  • 37454.im 14.33KB
  • 37551.im 524 bytes
  • 37552.im 1.54KB
  • 37553.im 624 bytes
  • 37554.im 1.85KB
  • 37555.im 1.90KB
  • 37556.im 916 bytes
  • 37557.im 780 bytes
  • 37559.im 752 bytes
  • 37560.im 664 bytes
  • 37561.im 4.08KB
  • 37562.im 952 bytes
  • 37563.im 1.28KB
  • 37564.im 1.28KB
  • 37565.im 1.28KB
  • 37570.im 516 bytes
  • 37607.im 2.47KB
  • 37608.im 3.63KB
  • 37609.im 3.73KB
  • 37615.im 4.83KB
  • 37625.im 3.69KB
  • 37627.im 3.63KB
  • 37630.im 3.70KB
  • 37631.im 4.96KB
  • 37660.im 2.03KB
  • 37661.im 2.65KB
  • brass-brass.texture.txt 28 bytes
  • brass.bmp 246 bytes
  • brass.texture.txt 28 bytes
  • brass.tga 786 bytes
  • brickwith weedsdark-brickwith weedsdark.texture.txt 42 bytes
  • brickwith weedsdark.texture.txt 42 bytes
  • brickwith weedsdark.tga 49.04KB
  • concrete_clean-concrete_clean.texture.txt 37 bytes
  • concrete_clean.texture.txt 37 bytes
  • concrete_clean.tga 49.04KB
  • config.txt 1.28KB
  • corel auto-preserve
  • brass.tga 731 bytes
  • dhr road_top_2.texture.txt 37 bytes
  • dhr road_top_2.tga 48.53KB
  • dhr2_image.jpg 17.59KB
  • dhr_brown_stone-dhr_brown_stone.texture.txt 38 bytes
  • dhr_brown_stone.texture.txt 38 bytes
  • dhr_brown_stone.tga 384.53KB
  • dhr_concrete_clean-dhr_concrete_clean.texture.txt 41 bytes
  • dhr_concrete_clean.texture.txt 41 bytes
  • dhr_concrete_clean.tga 49.04KB
  • dhr_concrete_clean_a-dhr_concrete_clean_a.texture.txt 43 bytes
  • dhr_concrete_clean_a.texture.txt 43 bytes
  • dhr_concrete_clean_a.tga 49.04KB
  • dhr_concrete_clean_b-dhr_concrete_clean_b.texture.txt 41 bytes
  • dhr_concrete_clean_b.texture.txt 43 bytes
  • dhr_concrete_clean_b.tga 49.04KB
  • dhr_concrete_dark-dhr_concrete_dark.texture.txt 40 bytes
  • dhr_concrete_dark.dhr_concrete_dark.texture.txt 40 bytes
  • dhr_concrete_dark.texture.txt 40 bytes
  • dhr_concrete_dark.tga 49.04KB
  • dhr_concrete_dirty green-dhr_concrete_dirty green.texture.txt 47 bytes
  • dhr_concrete_dirty green.texture.txt 47 bytes
  • dhr_concrete_dirty green.tga 48.53KB
  • dhr_concrete_dirty green_old-dhr_concrete_dirty green_old.texture.txt 51 bytes
  • dhr_concrete_dirty green_old.tga 48.53KB
  • dhr_grey_ground-dhr_grey_ground.texture.txt 38 bytes
  • dhr_grey_ground.texture.txt 38 bytes
  • dhr_grey_ground.tga 49.04KB
  • dhr_road_gray_sand-dhr_road_gray_sand.texture.txt 41 bytes
  • dhr_road_gray_sand.tga 96.53KB
  • dhr_road_rough_grass-dhr_road_rough_grass.texture.txt 43 bytes
  • dhr_road_rough_grass.texture.txt 43 bytes
  • dhr_road_rough_grass.tga 96.53KB
  • dhr_road_top-dhr_road_top.texture.txt 35 bytes
  • dhr_road_top.texture.txt 35 bytes
  • dhr_road_top.tga 49.04KB
  • dhr_road_top_2-dhr_road_top_2.texture.txt 37 bytes
  • dhr_road_top_2-dhr_road_top_2_mask.texture.txt 37 bytes
  • dhr_road_top_2.texture.txt 37 bytes
  • dhr_road_top_2.tga 48.53KB
  • dhr_road_top_3-dhr_road_top_3.texture.txt 37 bytes
  • dhr_road_top_3.texture.txt 37 bytes
  • dhr_road_top_3.tga 49.04KB
  • dhr_road_top_4-dhr_road_top_4.texture.txt 37 bytes
  • dhr_road_top_4.texture.txt 37 bytes
  • dhr_road_top_4.tga 49.04KB
  • dhr_rough_wall-dhr_rough_wall.texture.txt 37 bytes
  • dhr_rough_wall.texture.txt 37 bytes
  • dhr_rough_wall.tga 49.04KB
  • dhr_rough_wall_dark-dhr_rough_wall_dark.texture.txt 42 bytes
  • dhr_rough_wall_dark.texture.txt 42 bytes
  • dhr_rough_wall_dark.tga 49.04KB
  • dhr_slope_face.texture.txt 40 bytes
  • dhr_slope_face.tga 48.53KB
  • dhr_slope_face_bb.tga 96.53KB
  • dhr_wall_spline_1_dark_no_ends.im 876 bytes
  • dirty_cab_cream.texture.txt 38 bytes
  • dirty_cab_cream.tga 3.53KB
  • drystone-drystone.texture.txt 31 bytes
  • drystone.texture.txt 31 bytes
  • drystone.tga 97.04KB
  • good grass 4.texture.txt 35 bytes
  • good grass 4.tga 192.53KB
  • invisible.im 436 bytes
  • listing.txt 0 bytes
  • mesh_target.im 2.86KB
  • mixed grass2-mixed grass2.texture.txt 59 bytes
  • mixed grass2.texture.txt 35 bytes
  • mixed grass2.tga 192.53KB
  • post stripes-post stripes.texture.txt 35 bytes
  • post stripes.texture.txt 35 bytes
  • post stripes.tga 48.53KB
  • road_1-road_1.texture.txt 29 bytes
  • road_1.bmp 192.05KB
  • road_1.texture.txt 29 bytes
  • road_rough_grass.bmp 192.05KB
  • road_rough_grass.texture.txt 39 bytes
  • road_rough_grass.tga 96.53KB
  • road_top_4-road_top_4.texture.txt 33 bytes
  • road_top_4.tga 49.04KB
  • rough_grass-rough_grass.texture.txt 34 bytes
  • rough_grass.texture.txt 32 bytes
  • rough_grass.tga 192.53KB
  • stone_inlaid_fine_gravel-stone_inlaid_fine_gravel.texture.txt 47 bytes
  • stone_inlaid_fine_gravel.texture.txt 47 bytes
  • stone_inlaid_fine_gravel.tga 48.53KB
  • wide_stream.bmp 129.05KB
  • xx 35711.im 10.06KB

VE39: The texture 'brass.bmp' is a uniform color.
VE95: This asset does not have a mesh that is visible by default.

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