skl_diod_lamps_meshlibrary
A set of diode lighting elements for lighting stations that made according modern existing technical documentation
Author: SKLEROZZ
- skl_diod_lamps_meshlibrary
- $screenshot$.jpg 10.51KB
- config.txt 2.87KB
- lamp_1_1.trainzmesh 30.31KB
- lamp_1_1_lod1.trainzmesh 9.74KB
- lamp_1_1_night.trainzmesh 951 bytes
- lamp_1_2.trainzmesh 51.63KB
- lamp_1_2_lod1.trainzmesh 20.81KB
- lamp_1_2_night.trainzmesh 1.16KB
- lamp_1_3.trainzmesh 51.63KB
- lamp_1_3_lod1.trainzmesh 20.81KB
- lamp_1_3_night.trainzmesh 1.16KB
- lamp_2_1.trainzmesh 31.91KB
- lamp_2_1_lod1.trainzmesh 11.34KB
- lamp_2_1_night.trainzmesh 1.61KB
- lamp_2_2.trainzmesh 54.84KB
- lamp_2_2_lod1.trainzmesh 20.15KB
- lamp_2_2_night.trainzmesh 3.08KB
- lamp_2_3.trainzmesh 54.84KB
- lamp_2_3_lod1.trainzmesh 20.15KB
- lamp_2_3_night.trainzmesh 1.61KB
- lamp_ra_1.trainzmesh 15.18KB
- lamp_ra_2.trainzmesh 8.38KB
- lamp_ra_3.trainzmesh 14.03KB
- lamp_ra_4.trainzmesh 7.24KB
- lamp_ra_5.trainzmesh 12.88KB
- lamp_rb_1.trainzmesh 15.17KB
- lamp_rb_2.trainzmesh 8.38KB
- lamp_rb_3.trainzmesh 14.03KB
- lamp_rb_4.trainzmesh 7.23KB
- lamp_rb_5.trainzmesh 12.88KB
- lamp_trail0.fbx 20.90KB
- lamp_trail0.trainzmesh 719 bytes
- lamp_trail1.fbx 20.90KB
- lamp_trail1.trainzmesh 719 bytes
- lamps1_diffuse.png 6.98MB
- lamps1_diffuse.texture.txt 35 bytes
- lamps1_diffuse_night.png 4.69MB
- lamps1_diffuse_night.texture.txt 73 bytes
- lamps1_diffuse_night_nrm.png 1.83KB
- lamps1_diffuse_night_nrm.texture.txt 70 bytes
- lamps1_diffuse_night_prm.png 2.87MB
- lamps1_diffuse_night_prm.texture.txt 81 bytes
- lamps1_nrm.png 6.45MB
- lamps1_nrm.texture.txt 56 bytes
- lamps1_prm.png 4.94MB
- lamps1_prm.texture.txt 53 bytes
- lamps2_diffuse.png 6.92MB
- lamps2_diffuse.texture.txt 35 bytes
- lamps2_nrm.png 4.60MB
- lamps2_nrm.texture.txt 56 bytes
- lamps2_prm.png 6.12MB
- lamps2_prm.texture.txt 53 bytes
- light_twr.trainzmesh 133.56KB
- light_twr_lod1.trainzmesh 97.78KB
- light_twr_lod2.trainzmesh 33.77KB
- light_twr_night.trainzmesh 1.61KB
VE95: This asset does not have a mesh that is visible by default.
TrainzMeshCollisionData::GetRawData> No PhysX actor.
User photos
No one has added a photo of this object yet
Comments:
Sign in to post a comment