blomberg slv

blomberg slv

<kuid:58422:100265>

Author: whitepass
Kind: bogey
Build: 2.4
Size: 413.67KB
Uploaded: 2019-09-23
Web-site: trainzproroutes.org
Loadings:
26
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0
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blomberg slv

Blomberg bogey silver

Author: Randall (Whitepass) White

    blomberg slv
  • aarb_bogey.im 303.27KB
  • aarb_bogey.jpg 14.36KB
  • aarb_bogey.lm.txt 316 bytes
  • aarb_bogey_low.im 211.30KB
  • aarb_bogey_med.im 243.50KB
  • aarb_bogey_shadow
  • aarb_bogey_shadow.im 3.66KB
  • black.texture.txt 28 bytes
  • black.tga 812 bytes
  • aarb_bogey_xxlow.im 149.00KB
  • anim.kin 3.11KB
  • black.texture.txt 28 bytes
  • black.tga 3.04KB
  • config.txt 1.40KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • insidwheel.texture.txt 33 bytes
  • insidwheel.tga 12.04KB
  • sidefram.texture.txt 31 bytes
  • sidefram.tga 32.04KB
  • truck.texture.txt 28 bytes
  • truck.tga 12.04KB
  • wheelface.texture.txt 32 bytes
  • wheelface.tga 12.04KB
  • wheeltred.texture.txt 32 bytes
  • wheeltred.tga 300 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'aarb_bogey_shadow/black.tga' is a uniform color.
VE39: The texture 'wheeltred.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 4758, 1: 4022, 2: 3520, 3: 2500
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 4758, 1: 4022, 2: 3520, 3: 2500
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 4758, 1: 4022, 2: 3520, 3: 2500

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