Fishing Trawler Sea Conquest
<kuid2:60238:26132:2>
Author: | vulcan |
Kind: | scenery |
Build: | 3.6 |
Size: | 181.72KB |
Uploaded: | 2020-04-13 |
Web-site: | simtrainz.com/vulcan/index.html |
Loadings: |
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Fishing Trawler Sea Conquest
A small static fishing trawler, 21 metres long, 6 metres beam.
The vessel has fishing nets spread for trawling, with buoys on the nets and a simulated wake. The navigation lights, nets and windows light up at night.
Ships float relative to the level of the seabed. This model floats at 7 metres. In surveyor, place a dock at level zero, make the seabed at level -10, and the water level at -3.0 metres.
Installs as Fishing Trawler Sea Conquest under Scenery in the Australia listing.
Author: Ian Manion (Vulcan)
- Fishing Trawler Sea Conquest
- anchor5-anchor5.texture.txt 49 bytes
- anchor5.bmp 12.05KB
- anchor5.tga 12.53KB
- block-block.texture.txt 45 bytes
- block.bmp 3.05KB
- block.tga 3.53KB
- bridge2.texture.txt 30 bytes
- bridge2.tga 6.53KB
- bridge3.texture.txt 30 bytes
- bridge3.tga 6.53KB
- bridge4.texture.txt 30 bytes
- bridge4.tga 6.53KB
- bridgegrey.texture.txt 33 bytes
- bridgegrey.tga 3.53KB
- config.txt 4.67KB
- deck3.texture.txt 28 bytes
- deck3.tga 24.53KB
- deck4.texture.txt 28 bytes
- deck4.tga 24.53KB
- door.texture.txt 27 bytes
- door.tga 24.53KB
- door2.texture.txt 28 bytes
- door2.tga 24.53KB
- drum.texture.txt 27 bytes
- drum.tga 3.53KB
- drum2.texture.txt 28 bytes
- drum2.tga 12.53KB
- drum3.texture.txt 28 bytes
- drum3.tga 3.53KB
- hull3.texture.txt 28 bytes
- hull3.tga 12.53KB
- hullred.texture.txt 30 bytes
- hullred.tga 3.53KB
- lifebelt-lifebelt.texture.txt 51 bytes
- lifebelt.bmp 12.05KB
- lifebelt.tga 12.53KB
- lifeboat.texture.txt 31 bytes
- lifeboat.tga 12.53KB
- mast.texture.txt 27 bytes
- mast.tga 12.53KB
- name3-name3.texture.txt 45 bytes
- name3.bmp 12.05KB
- name3.tga 12.04KB
- name4-name4.texture.txt 45 bytes
- name4.bmp 12.05KB
- name4.tga 12.53KB
- navlightgr-navlightop.texture.txt 55 bytes
- navlightgr.tga 1.28KB
- navlightgrref.bmp 822 bytes
- navlightgrref.texture.txt 36 bytes
- navlightop.bmp 822 bytes
- navlightred-navlightop.texture.txt 56 bytes
- navlightred.tga 1.28KB
- navlightredref.bmp 822 bytes
- navlightredref.texture.txt 37 bytes
- navlightwht-navlightop.texture.txt 56 bytes
- navlightwht.tga 1.28KB
- navlightwhtref.bmp 824 bytes
- navlightwhtref.texture.txt 37 bytes
- net-net.texture.txt 41 bytes
- net.bmp 3.05KB
- net.tga 3.53KB
- paint.texture.txt 28 bytes
- paint.tga 12.53KB
- railing-railing.texture.txt 49 bytes
- railing.bmp 3.05KB
- railing.tga 3.53KB
- readme.txt 736 bytes
- red.texture.txt 26 bytes
- red.tga 3.53KB
- rope1-rope1.texture.txt 45 bytes
- rope1.bmp 6.05KB
- rope1.tga 6.53KB
- steel.texture.txt 28 bytes
- steel.tga 3.53KB
- tarp.texture.txt 27 bytes
- tarp.tga 6.53KB
- thumbnail.jpg 25.11KB
- trawler3.im 79.59KB
- mast.texture.txt 27 bytes
- mast.tga 12.53KB
- net-net.texture.txt 41 bytes
- net.bmp 3.05KB
- net.tga 3.53KB
- red.texture.txt 26 bytes
- red.tga 3.53KB
- trawler_nightwindows.im 25.62KB
- window3-window3.texture.txt 49 bytes
- window3.bmp 3.05KB
- window3.tga 3.53KB
- window3-window3.texture.txt 49 bytes
- window3.bmp 3.05KB
- window3.tga 3.53KB
trawler_nightwindows
VE166: 25 combined chunks (of 25 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1086
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