Cargo Ship Arabesque

Cargo Ship Arabesque

<kuid2:60238:26144:1>

Author: vulcan
Kind: scenery
Build: 1.5
Size: 178.60KB
Uploaded: 2019-03-05
Web-site: simtrainz.com/vulcan/index.html
Loadings:
320
-
0
+

Cargo Ship Arabesque

A small static Cargo Freighter, 79 metres long, 12.5 metres beam, for coastal use.

The vessel has smoke and a simulated wake, and discharges water from the stern side. The radar rotates and the navigation lights and windows light up at night.

Ships float relative to the level of the seabed. This model floats at 7 metres. In surveyor, place a dock at level zero, make the seabed at level -10, and the water level at -3.0 metres.

Installs as Cargo Ship Arabesque under Scenery in the Australia listing.

Author: Ian Manion (Vulcan)

    Cargo Ship Arabesque
  • anchor1.texture.txt 30 bytes
  • anchor1.tga 12.53KB
  • anim.kin 5.48KB
  • block-block.texture.txt 45 bytes
  • block.bmp 3.05KB
  • block.tga 3.53KB
  • boomwhite.texture.txt 32 bytes
  • boomwhite.tga 1.28KB
  • bridgewhite.texture.txt 34 bytes
  • bridgewhite.tga 6.53KB
  • cabin white2.texture.txt 35 bytes
  • cabin white2.tga 3.53KB
  • cabin45tga.texture.txt 33 bytes
  • cabin45tga.tga 24.53KB
  • cabin5.tga 24.53KB
  • cargoship.im 74.76KB
  • cargoship.wav 34.32KB
  • clasp.texture.txt 28 bytes
  • clasp.tga 3.53KB
  • config.txt 10.27KB
  • deck.texture.txt 27 bytes
  • deck.tga 3.53KB
  • deck6.texture.txt 28 bytes
  • deck6.tga 24.53KB
  • door7.texture.txt 28 bytes
  • door7.tga 24.53KB
  • funnel1.texture.txt 30 bytes
  • funnel2.texture.txt 30 bytes
  • funnel2.tga 48.53KB
  • hatch.texture.txt 28 bytes
  • hatch.tga 12.53KB
  • hatchred.texture.txt 31 bytes
  • hatchred.tga 3.53KB
  • hull.texture.txt 27 bytes
  • hull.tga 12.53KB
  • lifebelt-lifebelt.texture.txt 51 bytes
  • lifebelt.bmp 12.05KB
  • lifebelt.tga 12.53KB
  • lifeboat.texture.txt 31 bytes
  • lifeboat.tga 12.53KB
  • light-opaque.texture.txt 46 bytes
  • light.tga 6.53KB
  • metal.texture.txt 28 bytes
  • metal.tga 12.53KB
  • name6-name6.texture.txt 45 bytes
  • name6.bmp 12.05KB
  • name6.tga 12.53KB
  • navlightgr-navlightop.texture.txt 55 bytes
  • navlightgr.tga 1.28KB
  • navlightgrref.bmp 822 bytes
  • navlightgrref.texture.txt 36 bytes
  • navlightop.bmp 822 bytes
  • navlightred-navlightop.texture.txt 56 bytes
  • navlightred.tga 1.28KB
  • navlightredref.bmp 822 bytes
  • navlightredref.texture.txt 37 bytes
  • navlightwht-navlightop.texture.txt 56 bytes
  • navlightwht.tga 1.28KB
  • navlightwhtref.bmp 822 bytes
  • navlightwhtref.texture.txt 37 bytes
  • nightwindow.texture.txt 34 bytes
  • nightwindow.tga 3.53KB
  • nightwindows
  • nightwindow.texture.txt 34 bytes
  • nightwindow.tga 3.53KB
  • nightwindows.im 868 bytes
  • opaque.bmp 6.05KB
  • paint.texture.txt 28 bytes
  • paint.tga 12.53KB
  • radar.texture.txt 28 bytes
  • radar.tga 3.53KB
  • railing2.bmp 3.05KB
  • railing3-railing3.texture.txt 51 bytes
  • railing3.bmp 3.05KB
  • railing3.tga 3.53KB
  • railing4-railing2.texture.txt 51 bytes
  • railing4.tga 3.53KB
  • reflect.bmp 6.05KB
  • reflect.texture.txt 30 bytes
  • stairs-stairs.texture.txt 47 bytes
  • stairs.bmp 3.05KB
  • stairs.tga 3.53KB
  • steelblack.texture.txt 33 bytes
  • steelblack.tga 3.53KB
  • tarp.texture.txt 27 bytes
  • tarp.tga 6.53KB
  • thumbnail_0.jpg 7.84KB
  • window4-window4.texture.txt 49 bytes
  • window4.bmp 3.05KB
  • window4.tga 3.53KB
  • wirerope2.texture.txt 32 bytes
  • wirerope2.tga 3.53KB

This file is released free of charge for you to use. You may use and redistribute the model as long as you do not do so for profit and the readme file and this licence file is included with any redistribution. Copyright of the model and original textures remains with Ian Manion (Vulcan) email: [email protected]

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 31 combined chunks (of 32 source) in .im file:
VE166: 31 combined chunks (of 32 source) in .im file:
VE39: The texture 'navlightwhtref.bmp' is a uniform color.
VE39: The texture 'reflect.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 957

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