Oil Tanker Global Challenger
<kuid2:60238:26149:2>
Author: | vulcan |
Kind: | scenery |
Build: | 1.5 |
Size: | 226.09KB |
Uploaded: | 2019-03-16 |
Web-site: | simtrainz.com/vulcan/index.html |
Loadings: |
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Oil Tanker Global Challenger
A medium sized static Oil Tanker, 175 metres long, 30 metres beam.
The vessel has sound, smoke and a simulated wake. The navigation lights and windows light up at night. The name is changeable in Trainz.
Ships float relative to the level of the seabed. This model floats at 7 metres. In surveyor, place a dock at level zero, make the seabed at level -10, and the water level at -3.0 metres.
Installs as Oil Tanker Global Challenger under Scenery in the Australia listing.
Author: Ian Manion (Vulcan)
- Oil Tanker Global Challenger
- anchor1.texture 2.74KB
- bridgewhite.texture 1.41KB
- checkplate.texture 2.74KB
- config.txt 10.02KB
- deckgreen.texture 752 bytes
- door1.texture 5.41KB
- funnel.texture 10.74KB
- hull2.texture 1.41KB
- hullyellow.texture 752 bytes
- lifebelt-lifebelt.texture 5.42KB
- lifeboat2.texture 2.76KB
- navlightgr-navlightop.texture 420 bytes
- navlightgrref.texture 236 bytes
- navlightred-navlightop.texture 420 bytes
- navlightredref.texture 236 bytes
- navlightwht-navlightop.texture 420 bytes
- navlightwhtref.texture 236 bytes
- nightwindow.texture 752 bytes
- nightwindow.texture 752 bytes
- nightwindows.im 540 bytes
- outlet.texture 2.76KB
- paint.texture 2.74KB
- pipes2-pipes2.texture 2.76KB
- radar.texture 772 bytes
- railing6-railing6.texture 1.41KB
- stairs.texture 752 bytes
- steelblack.texture 752 bytes
- tanker.im 84.92KB
- tanker.wav 155.18KB
- tarp.texture 1.41KB
- wallyellow2.texture 5.41KB
- wallyellow3.tga 24.53KB
- window-window.texture 1.41KB
nightwindows
VE65: The *.texture.txt file is missing for texture resource 'anchor1.texture'.
VE65: The *.texture.txt file is missing for texture resource 'bridgewhite.texture'.
VE65: The *.texture.txt file is missing for texture resource 'checkplate.texture'.
VE65: The *.texture.txt file is missing for texture resource 'deckgreen.texture'.
VE65: The *.texture.txt file is missing for texture resource 'door1.texture'.
VE65: The *.texture.txt file is missing for texture resource 'funnel.texture'.
VE65: The *.texture.txt file is missing for texture resource 'hull2.texture'.
VE65: The *.texture.txt file is missing for texture resource 'hullyellow.texture'.
VE65: The *.texture.txt file is missing for texture resource 'lifebelt-lifebelt.texture'.
VE65: The *.texture.txt file is missing for texture resource 'lifeboat2.texture'.
VE65: The *.texture.txt file is missing for texture resource 'navlightgr-navlightop.texture'.
VE65: The *.texture.txt file is missing for texture resource 'navlightgrref.texture'.
VE65: The *.texture.txt file is missing for texture resource 'navlightred-navlightop.texture'.
VE65: The *.texture.txt file is missing for texture resource 'navlightredref.texture'.
VE65: The *.texture.txt file is missing for texture resource 'navlightwht-navlightop.texture'.
VE65: The *.texture.txt file is missing for texture resource 'navlightwhtref.texture'.
VE65: The *.texture.txt file is missing for texture resource 'nightwindow.texture'.
VE65: The *.texture.txt file is missing for texture resource 'nightwindows/nightwindow.texture'.
VE65: The *.texture.txt file is missing for texture resource 'outlet.texture'.
VE65: The *.texture.txt file is missing for texture resource 'paint.texture'.
VE65: The *.texture.txt file is missing for texture resource 'pipes2-pipes2.texture'.
VE65: The *.texture.txt file is missing for texture resource 'radar.texture'.
VE65: The *.texture.txt file is missing for texture resource 'railing6-railing6.texture'.
VE65: The *.texture.txt file is missing for texture resource 'stairs.texture'.
VE65: The *.te
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 24 combined chunks (of 24 source) in .im file:
VE166: 24 combined chunks (of 24 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1156
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