Heliport Plus

<kuid2:60238:26216:1>

Author: vulcan
Kind: industry
Build: 2.4
Size: 197.45KB
Uploaded: 2019-06-06
Web-site: ianztrainz.com.au/index.html
Loadings:
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Heliport Plus

A small helicopter Heliport base, as a small station scenery item, which can be placed on the top of tall buildings or used elsewhere. I have called it Heliport Plus, because it is designed to have the Heicopter Lift table attached to it to make it fully functional for passenger operations. It has no buildings, just a base platform for passengers and single attached track, with passenger operations for helicoptors.

This is designed so that the helicopter lift table (two models are available), can be placed over it, to allow the helicopter to descend or rise vertically. The lift table is not an industry interactive asset to accept passengers, so it must be combined with the Heliport Plus model to act as one.

Place the Helicopter Lift Table in Surveyor (it will snap to the grid). Place the Helicopter Plus base asset, and slide it under the lift table. Adjust the lift table so the green helipad slots exactly into the recess in the Heliport Plus base.

To make the models work together, you need to join the track attachments of the two models, at each end, with invisible track. Don't worry that they will be bent back upon themselves, they are not actually used for driving. They must be connected so the base industry model will react to the helicopter via the heliport (passenger station) triggers.

When the helicopter is lowered to the helipad, it will now react with the triggers on the Heliport Plus model to load and unload passengers. In this way we have combined mocrossing and industry models in Surveyor to make a useful asset.

Author: Ian Manion (Vulcan)

    Heliport Plus
  • blue4.texture.txt 28 bytes
  • blue4.tga 3.53KB
  • concrete6a.texture.txt 33 bytes
  • concrete6a.tga 12.53KB
  • config.txt 7.03KB
  • helipad4.tga 192.53KB
  • heliport2.gs 1.78KB
  • heliportplus.im 10.88KB
  • icon_heliportplus.tga 16.53KB
  • light1-lightmask.texture.txt 50 bytes
  • light1-lightmask2.texture.txt 51 bytes
  • light1.tga 12.53KB
  • lightmask.bmp 5.05KB
  • lightmask2.bmp 5.05KB
  • night.im 2.86KB
  • passengers.wav 89.89KB
  • redpaint.tga 3.53KB
  • white.texture.txt 28 bytes
  • white.tga 3.53KB

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