Military Prison Cooler
<kuid:60238:40006>
Author: | vulcan |
Kind: | scenery |
Build: | 2.0 |
Size: | 84.55KB |
Uploaded: | 2019-03-11 |
Web-site: | simtrainz.com/vulcan/index.html |
Loadings: |
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Military Prison Cooler
One model in a series of German World War II Military prison camp models, which could represent other similar facilities. The models include:
Prison Barracks, 3 models, different numbers, smoke sequence and night lighting.
German Soldier Barracks with smoke and night lighting.
Commandant Building, Hospital Building, Detention Building (Cooler) with smoke and night lighting.
Guard Towers, 3 models, these have animated search lights at night and each has a different animation cycle.
Wire Fence, Wire Gates and Warning Wire, splines of a double wire fence to enclose the facility, matching gates and a ground warning wire (trip wire) for placing inside the main fence.
I ask that the content be seen as representing historical models, and not intended to make comment on past history. I thank the webmaster of Ebob, for his kind permission to use textures from his models. He has provided downloadable graphics to make various models on card stock, from his site, and these have provided the basis for textures for the models.
http://www.ebobminiatures.com/stalagluft/downloads.htm
This model installs as Military Prison Cooler under Scenery in the Germany listing.
Author: Ian Manion (Vulcan)
- Military Prison Cooler
- config.txt 3.01KB
- cooler.im 4.68KB
- doorcooler.texture.txt 33 bytes
- doorcooler.tga 24.53KB
- light1.tga 12.53KB
- lightmask.bmp 5.05KB
- doorcooler.tga 24.53KB
- light1-lightmask.texture.txt 50 bytes
- light1.tga 12.53KB
- lightmask.bmp 5.05KB
- night.im 528 bytes
- readme.txt 1.77KB
- roof2.texture.txt 28 bytes
- roof2.tga 48.53KB
- wallcooler.texture.txt 33 bytes
- wallcooler.tga 48.53KB
- windowcooler.texture.txt 35 bytes
- windowcooler.tga 6.53KB
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'night/light1.tga' is a uniform color.
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