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Lighting Trailer 3

<kuid2:60238:61:1>

Author: vulcan
Kind: scenery
Build: 2.4
Size: 806.27KB
Uploaded: 2024-04-11
Web-site: simtrainz.com/vulcan/index.html
Loadings:
3
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0
+

Lighting Trailer 3

This is a set of flood lights trailer mounted, for use in the construction industry or by emergency services. This model raises the boom about 4:00pm, turns the lights on at night, then repacks the boom about 7:00am next morning.

Thanks to Stryker (Geoff Steele) for the script to activate the night mode and animation.

Once installed you will find it as Lighting Trailer 3 in the Australia scenery listing.

Author: Ian Manion (Vulcan)

    Lighting Trailer 3
  • anim.kin 19.07KB
  • black.texture.txt 28 bytes
  • black.tga 12.53KB
  • checkplate.texture.txt 33 bytes
  • checkplate.tga 48.53KB
  • config.txt 3.10KB
  • envmetal128.bmp 48.05KB
  • envmetal128.texture.txt 34 bytes
  • generator2.wav 63.41KB
  • grey.texture.txt 27 bytes
  • grey.tga 12.53KB
  • light1.tga 12.53KB
  • lightmask2.bmp 5.05KB
  • lights1.texture.txt 30 bytes
  • lights1.tga 24.53KB
  • night
  • light1-lightmask2.texture.txt 53 bytes
  • light1.tga 12.53KB
  • lightmask2.bmp 5.05KB
  • lights1.texture.txt 30 bytes
  • lights1.tga 24.53KB
  • night.im 5.80KB
  • trailer.texture.txt 30 bytes
  • trailer.tga 768.53KB
  • yellow.texture.txt 29 bytes
  • yellow.tga 12.53KB
  • readme.txt 582 bytes
  • rust.texture.txt 27 bytes
  • rust.tga 3.53KB
  • springa-springa.texture.txt 49 bytes
  • springa.tga 16.02KB
  • trailer.gs 2.76KB
  • trailer.texture.txt 30 bytes
  • trailer.tga 768.53KB
  • trailer3.im 70.14KB
  • trailerwheel.texture.txt 35 bytes
  • trailerwheel.tga 48.53KB
  • tyretread2.texture.txt 33 bytes
  • tyretread2.tga 3.53KB
  • yellow.texture.txt 29 bytes
  • yellow.tga 12.53KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'grey.tga' is a uniform color.
VE39: The texture 'night/light1.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1078

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