Cessna Skymaster O-2 Military startup
Details

Cessna Skymaster O-2 Military startup

<kuid2:60238:9865:1>

Author: vulcan
Kind: traincar
Build: 3.5 (TS12)
Size: 3.38MB
Uploaded: 2026-02-20
Website: ianztrainz.com/index.html
Downloads:
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Cessna Skymaster O-2 Military startup

A Cessna Skymaster O-2 Military aircraft, startup model. It is designed to use track placed at ground level.

The aircraft initially has the engines stopped. Use the B key: the pilot turns on the flashers, then starts the engines in sequence. The speeds for tilting and flap retraction may be altered in the string table above - speeds are in kph. Flaps operate automatically at speeds below 120kph.

It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view. It has night lighting, pilots and passengers, and will load passengers and goods at suitable airports.

As a military aircraft, appropriate missiles can be loaded to the hardpoints, but they are not operational, they do not fire.

The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid:76656:24050, when placed on track and set to the correct number:

- to start engines, press the B key or use trigger setting 2. An engine start rule is also available for AI.
- flare for landing, V key, or trigger setting 3.
- passenger door is opened with the H key.
- issue tyre smoke on landing, use trigger setting 4.
- come to a gradual stop on landing, trigger setting 9.
- set speed to 50% of maximum speed, for landing approach, trigger setting 14.

Note: Shadow models are required but cannot be animated to follow aircraft animation. If you do not like the shadow showing on the body of the aircraft, in the config call up the shadow_inv.im file which is an invisible shadow.

See my wepages for further details on using the Action Trigger.

Author: Ian Manion (Vulcan)

    Cessna Skymaster O-2 Military startup
  • aircraft137.gse 3.26KB
  • body
  • base.im 1.50KB
  • base.kin 7.24KB
  • body.im 276.06KB
  • body_o2.texture.txt 30 bytes
  • body_o2.tga 3.00MB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • flaps.im 7.83KB
  • flaps.kin 15.64KB
  • flashers.im 1.51KB
  • green_glass.texture.txt 34 bytes
  • green_glass.tga 13.04KB
  • hardpoints.im 7.51KB
  • night.im 1,020 bytes
  • panel_alpha.bmp 3.00MB
  • passenger_door.im 23.53KB
  • passenger_door.kin 7.25KB
  • pilot_left.im 54.93KB
  • pilot_right.im 54.93KB
  • pilot_skymaster2.texture.txt 39 bytes
  • pilot_skymaster2.tga 769.04KB
  • prop.bmp 192.05KB
  • prop_front.im 10.75KB
  • prop_front.kin 3.04KB
  • prop_rear.im 10.75KB
  • prop_rear.kin 3.04KB
  • propdisk_front.im 1.41KB
  • propdisk_front.kin 14.28KB
  • propdisk_rear.im 1.41KB
  • propdisk_rear.kin 14.28KB
  • propeller_white3-prop.texture.txt 55 bytes
  • propeller_white3.tga 193.04KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • wheels.im 52.46KB
  • wheels.kin 64.10KB
  • config.txt 14.63KB
  • engine.wav 258.72KB
  • flaps_motor.wav 497.29KB
  • preview.jpg 18.39KB
  • shadow
  • shadow.im 25.09KB
  • shadow_inv.im 1.33KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • start.wav 870.00KB
  • stop.wav 524.69KB
  • tyres.wav 56.96KB

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