FA-18A Hornet Switzerland Staffel 11 startup
<kuid2:60238:9950:1>
| Author: | vulcan |
| Kind: | traincar |
| Build: | 3.5 (TS12) |
| Size: | 4.03MB |
| Uploaded: | 2026-02-22 |
| Website: | ianztrainz.com/index.html |
| Downloads: |
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FA-18A Hornet Switzerland Staffel 11 startup
An FA-18A Hornet Fighter aircraft in Swiss colours, Staffel 11, startup model. It operates on invisible track. The real aircraft has a top speed of 1960 kph and an all up weight of 29900 kg. The model is limited to a speed of 1440 kph.
The aircraft has an automatically operating landing gear. This retracts at takeoff speed (200 kph) set in the script. It lowers at speeds below 200kph. The speeds for tilting and landing gear retraction on takeoff may be altered in the string table above - speeds are in kph.
It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view. The aircraft will load and unload passengers at suitable airports.
The aircraft has a number of animations that can be operated by keybpoard keys, or the Aircraft Action Trigger, kuid:76656:24050, when placed on track and set to the correct number:
- horn H key fires three sets of misslies and the gun in sequence - press the H key multiple times;
- start or stop engines - use the B key;
- flare the aircraft for takeoff or landing, V key or trigger setting 3;
- tyre smoke on landing, use trigger setting 4;
- drag chute deployment for normal landing, use trigger setting 5;
- activate flares from the rear of the aircraft, use trigger setting 6;
- tailhook deployment for carrier landing, use trigger setting 7;
- Wing tips fold vertically for carrier parking, use trigger setting 8;
- trapping on landing (instant stop), use trigger setting number 9;
- deploy refuelling probe, use trigger setting number 10;
- folding wings, use trigger setting 11;
- bolter - overshoot arrester wires, relaunch - use trigger setting number 12;
- set speed to approx 40% of maximum speed, for landing approach, trigger setting 14;
- night lighting uses the L key, no trigger key ; See my wepages for further details.
Note: Shadow models are required but cannot be animated to follow aircraft animation in TS12. If you do not like the shadow showing on the body of the aircraft, in the config call up the shadow_inv.im file which is an invisible shadow.
Military and commercial aircraft sometimes use the same keys and trigger settings for differerent animations. If you find conflict on the same route, set the train priority of the trigger and the particular aircraft to a different value to differentiate.
Author: Ian Manion (Vulcan)
- FA-18A Hornet Switzerland Staffel 11 startup
- aircraft145.gs 22.04KB
- afterburner-afterburner.texture.txt 57 bytes
- afterburner.im 5.17KB
- afterburner.tga 64.04KB
- afterburner2.im 1.95KB
- base.im 1.53KB
- base.kin 14.27KB
- body.im 183.03KB
- body.texture.txt 34 bytes
- body_swiss3.texture.txt 34 bytes
- body_swiss3.tga 3.00MB
- catapult.im 7.54KB
- catapult.kin 7.25KB
- chute.texture.txt 28 bytes
- chute.tga 25.04KB
- dragchute.im 35.65KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- exhaust0.im 4.48KB
- flaps.im 30.66KB
- flaps.kin 30.87KB
- flare0.im 6.83KB
- flare0.kin 23.25KB
- flare_base.texture.txt 33 bytes
- flare_base.tga 4.04KB
- flare_refl.texture.txt 33 bytes
- flare_refl.tga 4.04KB
- flashers.im 1.46KB
- flashers2.im 1.72KB
- flashers2.kin 15.93KB
- fueltank.im 15.35KB
- glass.texture.txt 28 bytes
- glass.tga 13.04KB
- grey.texture.txt 27 bytes
- grey.tga 13.04KB
- missile1.im 19.58KB
- missile1.kin 39.34KB
- missile2.im 20.00KB
- missile2.kin 39.33KB
- missile3.im 13.37KB
- missile3.kin 39.35KB
- night-night.texture.txt 45 bytes
- night.im 5.17KB
- night.tga 512.04KB
- pilot3.texture.txt 29 bytes
- pilot3.tga 193.04KB
- probe.im 3.61KB
- probe.kin 7.24KB
- shadowblack.texture.txt 34 bytes
- shadowblack.tga 1.79KB
- tailhook.im 6.36KB
- tailhook.kin 14.27KB
- wheels.im 87.32KB
- wheels.kin 128.78KB
- wingfold.im 41.25KB
- wingfold.kin 29.57KB
- chutesnap.wav 61.59KB
- config.txt 20.99KB
- engine.wav 170.82KB
- flare.wav 24.46KB
- gun3.wav 86.17KB
- launch.wav 679.46KB
- missile5.wav 658.33KB
- preview.jpg 13.02KB
- shadow.im 17.95KB
- shadow_inv.im 1.33KB
- shadowblack.texture.txt 34 bytes
- shadowblack.tga 812 bytes
- start.wav 170.82KB
- stop.wav 372.97KB
- turbine.wav 369.15KB
- tyres.wav 56.96KB
body
shadow
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