Grease Monkey
<kuid:60318:26000>
Author: | john_sb |
Kind: | scenery |
Build: | 1.5 |
Size: | 446.51KB |
Uploaded: | 2019-06-06 |
Web-site: | forums.auran.com/trs2004/forum/default.htm |
Loadings: |
20
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+
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Grease Monkey
Grease Monkey Garage
A garage that will fit into any country scene.
Model made by John Bathols ( John_SB )
You may reskin this model.
But it can only be uploaded to the Auran Download Station
as a visible asset.
Author: John_SB
- Grease Monkey
- br drum.bmp 5.05KB
- br drum.texture.txt 30 bytes
- br1.bmp 48.05KB
- br1.texture.txt 26 bytes
- br2.bmp 48.05KB
- br2.texture.txt 26 bytes
- config.txt 1.39KB
- doors.texture.txt 28 bytes
- doors.tga 48.53KB
- floor.texture.txt 28 bytes
- floor.tga 192.53KB
- fueldrum.bmp 5.05KB
- fueldrum.texture.txt 31 bytes
- garage.texture.txt 29 bytes
- garage.tga 192.53KB
- garagebk.tga 768.53KB
- greasemonkey.im 370.58KB
- greasemonkey_nightwindows.im 11.16KB
- pump lights-pumplights_op.texture.txt 59 bytes
- pump lights.tga 96.53KB
- pumplights_op.bmp 33.05KB
- sign nite.texture.txt 32 bytes
- sign nite.tga 12.53KB
- windows.texture.txt 30 bytes
- windows.tga 48.53KB
- gry drum.bmp 5.05KB
- gry drum.texture.txt 31 bytes
- inside.texture.txt 29 bytes
- inside.tga 48.53KB
- loo.bmp 17.05KB
- loo.texture.txt 26 bytes
- oldmetal.texture.txt 31 bytes
- oldmetal.tga 48.53KB
- opacity windows.bmp 48.05KB
- pump front.texture.txt 33 bytes
- pump front.tga 96.53KB
- pump side.texture.txt 32 bytes
- pump side.tga 96.53KB
- pump top.texture.txt 31 bytes
- pump top.tga 12.53KB
- sign day.texture.txt 31 bytes
- sign day.tga 12.53KB
- tire.bmp 5.05KB
- tire.texture.txt 27 bytes
- windows-opacity windows.texture.txt 57 bytes
- windows.tga 48.53KB
greasemonkey_nightwindows
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 17 combined chunks (of 17 source) in .im file:
VE166: 17 combined chunks (of 17 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 7213
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