B&O CPL GRS VA Drawf Signal

B&O CPL GRS VA Drawf Signal

<kuid2:61556:24200:2>

Author: seniorchief
Kind: mosignal
Build: 2.7 (Trainz Classics 1&2)
Size: 637.42KB
Uploaded: 2026-01-17
Downloads:
23
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B&O CPL GRS VA Drawf Signal

B&O CPL GRS VA Drawf

Author: Seniorchief

    B&O CPL GRS VA Drawf Signal
  • b_o cpl grs va drawf signal.im 1.00MB
  • config.txt 2.67KB
  • corona_amber.tga 1.79KB
  • corona_amber.tga.txt 34 bytes
  • corona_blue.tga 1.79KB
  • corona_blue.tga.txt 33 bytes
  • corona_green.tga 1.79KB
  • corona_green.tga.txt 34 bytes
  • corona_red.tga 1.79KB
  • corona_red.tga.txt 32 bytes
  • corona_white.tga 1.79KB
  • corona_white.tga.txt 34 bytes
  • ri_lense.texture.txt 31 bytes
  • ri_lense.tga 12.02KB
  • ri_searchlight signal.texture.txt 44 bytes
  • ri_searchlight signal.tga 65.79KB
  • sliver.texture.txt 29 bytes
  • sliver.tga 48.02KB
  • snowshields.bmp 822 bytes
  • snowshields.texture.txt 34 bytes
  • thumbnail.jpg 10.42KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'ri_searchlight signal.tga' is a uniform color.
VE39: The texture 'snowshields.bmp' is a uniform color.
VE176: The tag 'corona' in '0' must have a texture file extension.
VE176: The tag 'corona' in '1' must have a texture file extension.
VE176: The tag 'corona' in '2' must have a texture file extension.
VE176: The tag 'corona' in '3' must have a texture file extension.
VE176: The tag 'corona' in '4' must have a texture file extension.
VE176: The tag 'corona' in '5' must have a texture file extension.
VE176: The tag 'corona' in '6' must have a texture file extension.
VE176: The tag 'corona' in '7' must have a texture file extension.
VE176: The tag 'corona' in '8' must have a texture file extension.
VE176: The tag 'corona' in '9' must have a texture file extension.
VE176: The tag 'corona' in '10' must have a texture file extension.
VE176: The tag 'corona' in '11' must have a texture file extension.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 26298
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 26298

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