TPR BlueDiamond

TPR BlueDiamond

<kuid2:64038:28042:1>

Author: jkeenan
Kind: scenery
Build: 2.7
Size: 161.58KB
Uploaded: 2019-09-29
Web-site: trainzproroutes.com
Loadings:
89
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0
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TPR BlueDiamond

BlueDiamond Tipple by John Fitzpatrick, my only contribution is packaging and distribution at the author's request

Author: John Keenan

    TPR BlueDiamond
  • bldiamondwall.texture 10.86KB
  • bldiamondwallb.texture 10.86KB
  • bluediamond.im 160.71KB
  • config.txt 1.74KB
  • door10.texture 2.85KB
  • door12.texture 10.86KB
  • drab_concrete.texture 42.86KB
  • metalrust016.texture 21.54KB
  • railings.texture 10.86KB
  • sidesaweathered.texture 10.86KB
  • steelgrey1.texture 2.85KB
  • thumbnail.jpg 44.71KB

VE168: File 'steelgrey1.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-3B||kuid2 64038 28042 1.tzarc|'
VE165: Texture 'steelgrey1.texture' is missing or could not be loaded in mesh 'bluediamond.im', material '*BlueDiamond*45F9FC0*mtl #3*m.onetex'.
VE168: File 'drab_concrete.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-3B||kuid2 64038 28042 1.tzarc|'
VE165: Texture 'drab_concrete.texture' is missing or could not be loaded in mesh 'bluediamond.im', material '*BlueDiamond*3EC11096*mtl #5*m.onetex'.
VE168: File 'bldiamondwall.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-3B||kuid2 64038 28042 1.tzarc|'
VE165: Texture 'bldiamondwall.texture' is missing or could not be loaded in mesh 'bluediamond.im', material '*BlueDiamond*1FA26851*mtl #0*m.onetex'.
VE168: File 'sidesaweathered.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-3B||kuid2 64038 28042 1.tzarc|'
VE165: Texture 'sidesaweathered.texture' is missing or could not be loaded in mesh 'bluediamond.im', material '*BlueDiamond*4997D573*mtl #0*m.onetex'.
VE168: File 'bldiamondwallb.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-3B||kuid2 64038 28042 1.tzarc|'
VE165: Texture 'bldiamondwallb.texture' is missing or could not be loaded in mesh 'bluediamond.im', material '*BlueDiamond*1100BC28*mtl #3*m.onetex'.
VE168: File 'door10.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-3B||kuid2 64038 28042 1.tzarc|'
VE165: Texture 'door10.texture' is missing or could not be loaded in mesh 'bluediamond.im', material '*BlueDiamond*946CA598*mtl #2*m.onetex'.
VE168: File 'door12.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-3B||kuid2 64038 28042 1.tzarc|'
VE165: Texture 'door12.texture' is missing or could not be loaded in mesh 'bluediamond.im', material '*BlueDiamond*20AF42DF*mtl #0*m.onetex'.
VE168: File 'railings.texture' is not a valid compiled texture file for 'arc:fld:$(origin

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *BlueDiamond*45F9FC0*mtl #3*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*3EC11096*mtl #5*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*1FA26851*mtl #0*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*4997D573*mtl #0*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*1100BC28*mtl #3*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*946CA598*mtl #2*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*20AF42DF*mtl #0*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*D508A55A*mtl #4*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE217: Material *BlueDiamond*7818B752*mtl #0*m.onetex in mesh file bluediamond.im has no texture assigned to a required slot: texture0
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2672

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