C&C Side-Dump Ore Car

<kuid2:648132:100456:1>

Author: trainboi1
Kind: traincar
Build: 4.6
Size: 17.08MB
Uploaded: 2024-03-10
Loadings:
2
-
0
+

C&C Side-Dump Ore Car

Twenty of these cars were bought for use around the Eureka Mill, assembled at Carson and used for some time. By the early 1880s, however, they were obsolete, so 15 were re-gauged for use on the fledgling Carson & Colorado Railroad. They served there until 1899, when they were shipped to Pacific Coast Borax in Alameda, CA. Their fate is unknown, presumed scrapped.

Author: Daniel Gollery

    C&C Side-Dump Ore Car
  • brakes.lm.txt 298 bytes
  • brakes.trainzmesh 122.69KB
  • brakes_low.trainzmesh 90.96KB
  • brakes_low_scene.kin 3.33KB
  • brakes_scene.kin 3.33KB
  • car_alpha_numbers
  • 0.bmp 17.05KB
  • 1.bmp 17.05KB
  • 2.bmp 17.05KB
  • 3.bmp 17.05KB
  • 4.bmp 17.05KB
  • 5.bmp 17.05KB
  • 6.bmp 17.05KB
  • 7.bmp 17.05KB
  • 8.bmp 17.05KB
  • 9.bmp 17.05KB
  • alphanumber_0.texture.txt 39 bytes
  • alphanumber_1.texture.txt 39 bytes
  • alphanumber_2.texture.txt 39 bytes
  • alphanumber_3.texture.txt 39 bytes
  • alphanumber_4.texture.txt 39 bytes
  • alphanumber_5.texture.txt 39 bytes
  • alphanumber_6.texture.txt 39 bytes
  • alphanumber_7.texture.txt 39 bytes
  • alphanumber_8.texture.txt 39 bytes
  • alphanumber_9.texture.txt 37 bytes
  • number_color.jpg 15.05KB
  • coal_dump1.wav 119.12KB
  • coal_load1.wav 104.12KB
  • config.txt 7.93KB
  • digit_5.texture.txt 47 bytes
  • digit_5.tga 12.02KB
  • digit_6.texture.txt 47 bytes
  • digit_6.tga 12.02KB
  • digit_nrm.png 11.63KB
  • digit_nrm.texture.txt 55 bytes
  • digit_parm.png 26.51KB
  • digit_parm.texture.txt 53 bytes
  • load.lm.txt 243 bytes
  • load.trainzmesh 5.94KB
  • load_map.png 727.04KB
  • load_map.texture.txt 31 bytes
  • load_map_normal.png 715.30KB
  • load_map_normal.texture.txt 63 bytes
  • load_map_parameters.texture.txt 73 bytes
  • load_map_parameters.tga 1.00MB
  • load_scene.kin 38.33KB
  • nothing.trainzmesh 52 bytes
  • ore_car.gs 5.00KB
  • ore_car_art
  • ore_car_art_icon.texture.txt 81 bytes
  • ore_car_art_icon.tga 32.04KB
  • orecar.jpg 24.40KB
  • ore_car_high.trainzmesh 1.83MB
  • ore_car_high_scene.kin 38.35KB
  • ore_car_low.trainzmesh 497.39KB
  • ore_car_low_scene.kin 38.35KB
  • ore_car_lowest.trainzmesh 54.71KB
  • ore_car_lowest_scene.kin 38.35KB
  • ore_car_med.trainzmesh 1.22MB
  • ore_car_med_scene.kin 38.35KB
  • orecar.lm.txt 367 bytes
  • orecar_basecolor.png 4.59MB
  • orecar_basecolor.texture.txt 65 bytes
  • orecar_normal.png 2.54MB
  • orecar_normal.texture.txt 84 bytes
  • orecar_parm.png 6.38MB
  • orecar_parm.texture.txt 55 bytes
  • wheel.lm.txt 313 bytes
  • wheel_high.trainzmesh 244.69KB
  • wheel_high_scene.kin 3.32KB
  • wheel_low.trainzmesh 28.71KB
  • wheel_low_scene.kin 3.32KB
  • wheel_med.trainzmesh 83.52KB
  • wheel_med_scene.kin 3.32KB

Use and reskin as you please, though I'd definitely recommend changing the number fonts unless your railroad services its cars at Carson. :D

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