Eagle River Willamette
<kuid:648132:105788>
Author: | trainboi1 |
Kind: | traincar |
Build: | 4.6 |
Size: | 34.13MB |
Uploaded: | 2024-03-01 |
Loadings: |
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Eagle River Willamette
1927 Willamette locomotive built for the Fredrickson Logging & Timber Company of Skamokawa, WA. Fredrickson defaulted on their payments and the two locomotives were 'orphaned' only to be picked up by the Eagle River Railway & Timber Company of Beaver Cove, WA. Weight 50 tons empty, drivers 32 inches, tractive effort 24995 pounds.
Author: Daniel Gollery
- Eagle River Willamette
- air-brake-application-hiss-loop.wav 150.12KB
- air-brake-release-hiss-loop.wav 105.17KB
- airhose.m.pbrmetal_basecolor.png 886.68KB
- airhose.m.pbrmetal_basecolor.texture.txt 89 bytes
- airhose.m.pbrmetal_normal.png 301.68KB
- airhose.m.pbrmetal_normal.texture.txt 141 bytes
- airhose.m.pbrmetal_parm.png 894.19KB
- airhose.m.pbrmetal_parm.texture.txt 112 bytes
- airpump.lm.txt 244 bytes
- airpump.trainzmesh 7.66KB
- airpump.txt 118 bytes
- airpump_scene.evt 120 bytes
- airpump_scene.kin 8.07KB
- airpump_trial.evt 120 bytes
- banner.m.pbrmetal_basecolor.png 357.42KB
- banner.m.pbrmetal_basecolor.texture.txt 87 bytes
- banner.m.pbrmetal_normal.png 412.23KB
- banner.m.pbrmetal_normal.texture.txt 139 bytes
- banner.m.pbrmetal_parm.png 125.96KB
- banner.m.pbrmetal_parm.texture.txt 110 bytes
- banners.lm.txt 244 bytes
- banners.trainzmesh 11.95KB
- bell.lm.txt 241 bytes
- bell.trainzmesh 114.56KB
- bell_scene.kin 42.99KB
- blower.wav 278.82KB
- body.lm.txt 351 bytes
- body.trainzmesh 6.97MB
- body_low.trainzmesh 2.39MB
- body_lowest.trainzmesh 36.26KB
- body_med.trainzmesh 4.09MB
- brake-squeel-loop.wav 380.71KB
- compressor-chuff-1.wav 19.52KB
- compressor-chuff-2.wav 22.43KB
- config.txt 48.78KB
- coupler.m.pbrmetal_basecolor.png 181.81KB
- coupler.m.pbrmetal_basecolor.texture.txt 89 bytes
- coupler.m.pbrmetal_normal.png 75.80KB
- coupler.m.pbrmetal_normal.texture.txt 141 bytes
- coupler.m.pbrmetal_parm.png 270.92KB
- coupler.m.pbrmetal_parm.texture.txt 112 bytes
- couplerb.lm.txt 194 bytes
- couplerb.trainzmesh 176.16KB
- couplerb_scene.kin 17.33KB
- couplerf.lm.txt 194 bytes
- couplerf.trainzmesh 176.17KB
- couplerf_scene.kin 17.33KB
- digit_4.texture.txt 30 bytes
- digit_5.texture.txt 30 bytes
- digit_6.png 1.00KB
- digit_6.texture.txt 30 bytes
- digit_nrm.texture.txt 76 bytes
- digit_nrm.tga 16.04KB
- digit_parm.texture.txt 53 bytes
- digit_parm.tga 4.04KB
- doorleft.lm.txt 195 bytes
- doorleft.trainzmesh 37.25KB
- doorleft_scene.kin 5.65KB
- doorright.lm.txt 196 bytes
- doorright.trainzmesh 37.25KB
- doorright_scene.kin 5.66KB
- glass.m.glass_basecolor.png 206.09KB
- glass.m.glass_basecolor.texture.txt 79 bytes
- glass.m.glass_normal.png 4.56KB
- glass.m.glass_normal.texture.txt 131 bytes
- glass.m.glass_parm.png 254.57KB
- glass.m.glass_parm.texture.txt 102 bytes
- injectorloop.wav 165.75KB
- light.m.pbrmetal_basecolor.png 281.81KB
- light.m.pbrmetal_basecolor.texture.txt 85 bytes
- light.m.pbrmetal_normal.png 1.27KB
- light.m.pbrmetal_normal.texture.txt 137 bytes
- light.m.pbrmetal_parm.png 257.21KB
- light.m.pbrmetal_parm.texture.txt 108 bytes
- lights.lm.txt 194 bytes
- lights.trainzmesh 8.96KB
- lights2.lm.txt 195 bytes
- lights2.trainzmesh 8.96KB
- loco.m.pbrmetal_basecolor.png 3.22MB
- loco.m.pbrmetal_basecolor.texture.txt 83 bytes
- loco.m.pbrmetal_normal.png 1.56MB
- loco.m.pbrmetal_normal.texture.txt 135 bytes
- loco.m.pbrmetal_parm.png 5.39MB
- loco.m.pbrmetal_parm.texture.txt 106 bytes
- loco2.m.pbrmetal_basecolor.png 2.74MB
- loco2.m.pbrmetal_basecolor.texture.txt 85 bytes
- loco2.m.pbrmetal_normal.png 1.54MB
- loco2.m.pbrmetal_normal.texture.txt 137 bytes
- loco2.m.pbrmetal_parm.png 5.12MB
- loco2.m.pbrmetal_parm.texture.txt 108 bytes
- 0.png 12.54KB
- 1.png 6.87KB
- 2.png 13.23KB
- 3.png 13.14KB
- 4.png 11.39KB
- 5.png 12.63KB
- 6.png 12.87KB
- 7.png 10.46KB
- 8.png 13.50KB
- 9.png 12.81KB
- alphanumber_0.texture.txt 39 bytes
- alphanumber_1.texture.txt 39 bytes
- alphanumber_2.texture.txt 39 bytes
- alphanumber_3.texture.txt 39 bytes
- alphanumber_4.texture.txt 39 bytes
- alphanumber_5.texture.txt 39 bytes
- alphanumber_6.texture.txt 39 bytes
- alphanumber_7.texture.txt 39 bytes
- alphanumber_8.texture.txt 39 bytes
- alphanumber_9.texture.txt 37 bytes
- number_color.jpg 17.35KB
- mogul.gs 75.39KB
- nothing.trainzmesh 82 bytes
- oil.lm.txt 190 bytes
- oil.trainzmesh 19.49KB
- oil_scene.kin 5.65KB
- roofhatch.lm.txt 196 bytes
- roofhatch.trainzmesh 21.22KB
- roofhatch_scene.kin 7.98KB
- sandhatch.lm.txt 196 bytes
- sandhatch.trainzmesh 6.21KB
- sandhatch_scene.kin 5.66KB
- sbd.lm.txt 240 bytes
- sbd.trainzmesh 278.61KB
- sbd_med.trainzmesh 48.07KB
- sbd_med_scene.kin 5.66KB
- sbd_scene.kin 33.65KB
- screen.jpg 566.10KB
- boiler_blow_down.wav 79.72KB
- drips.wav 132.04KB
- sparkarrestor.m.glass_basecolor.png 226.78KB
- sparkarrestor.m.glass_basecolor.texture.txt 95 bytes
- sparkarrestor.m.glass_normal.png 1.27KB
- sparkarrestor.m.glass_normal.texture.txt 147 bytes
- sparkarrestor.m.glass_parm.png 17.85KB
- sparkarrestor.m.glass_parm.texture.txt 118 bytes
- throttle.lm.txt 195 bytes
- throttle.trainzmesh 91.22KB
- throttle_scene.kin 12.65KB
- water.lm.txt 192 bytes
- water.trainzmesh 19.43KB
- water_scene.kin 5.65KB
- wheel-grind-loop.wav 371.75KB
- wheel-grind-squeal-loop.wav 371.65KB
- windowf.lm.txt 194 bytes
- windowf.trainzmesh 7.49KB
- windowf_scene.kin 7.99KB
- windows.lm.txt 194 bytes
- windows.trainzmesh 11.77KB
- windows_scene.kin 10.32KB
mesh_alpha_numbers
sound
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