Panneau Voie L
<kuid:64819:28161>
Author: | eldwane |
Kind: | scenery |
Build: | 1.3 |
Size: | 332.32KB |
Uploaded: | 2011-04-16 |
Web-site: | trainz-factory.fr.st |
Loadings: |
14
-
+
|
Panneau Voie L
Author: ElDwane
- Panneau Voie L
- 019metal.texture.txt 31 bytes
- 019metal.tga 768.02KB
- beton01.texture.txt 30 bytes
- beton01.tga 3.02KB
- config.txt 1.42KB
- lampadairedessous.texture.txt 40 bytes
- lampadairedessous.tga 12.02KB
- lampadairedessus.texture.txt 39 bytes
- lampadairedessus.tga 12.02KB
- metal01.texture.txt 30 bytes
- metal01.tga 3.02KB
- metal035.texture.txt 31 bytes
- metal035.tga 12.02KB
- halojaune-halojaune_o.texture.txt 55 bytes
- halojaune.tga 96.02KB
- halojaune_o.bmp 32.12KB
- lampadairedessous.texture.txt 40 bytes
- panneau voie double l_night.im 2.48KB
- phalojaune-phalojaune_o.texture.txt 57 bytes
- phalojaune.tga 12.02KB
- phalojaune_o.bmp 5.05KB
- panneau voie l.im 22.42KB
- voie.texture.txt 27 bytes
- voie.tga 12.02KB
panneau voie double l_night
VE45: The tag 'trainzbuild' is not permitted within a container of type 'scenery'.
VE170: Failed to open compiled texture 'panneau voie double l_night/lampadairedessous.texture' for 'arc:fld:$(original)/hash-A1||kuid 64819 28161.tzarc|'
VE165: Texture 'panneau voie double l_night/lampadairedessous.texture' is missing or could not be loaded in mesh 'panneau voie double l_night/panneau voie double l_night.im', material '*Panneau Voie J double L_night*2B16AD03*dessous*m.onetex'.
VE40: Unable to load primary image 'panneau voie double l_night/lampadairedessous.tga' for texture file 'panneau voie double l_night/lampadairedessous.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Panneau Voie J double L_night*2B16AD03*dessous*m.onetex in mesh file panneau voie double l_night/panneau voie double l_night.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
User photos
No one has added a photo of this object yet
Comments:
Sign in to post a comment