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MD LV Vokzal 2.0
<kuid:665766:13045>
Author: | NMarky |
Kind: | scenery |
Build: | 3.1 |
Size: | 9.17MB |
Uploaded: | 2019-07-12 |
Loadings: |
105
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MD LV Vokzal 2.0
Author: NMarky
- MD LV Vokzal 2.0
- 1.im 3.78MB
- 11-11.texture.txt 25 bytes
- 11.jpg 72.79KB
- 12-12.texture.txt 25 bytes
- 12.jpg 864.48KB
- 13-13.texture.txt 39 bytes
- 13.bmp 1.00MB
- 13.jpg 1.04MB
- 14-14.texture.txt 25 bytes
- 14.jpg 15.27KB
- 3-3.texture.txt 24 bytes
- 3.jpg 30.66KB
- 4-4.texture.txt 24 bytes
- 4.jpg 34.49KB
- 6-6.texture.txt 24 bytes
- 6.jpg 1.80MB
- 9-9.texture.txt 24 bytes
- 9.jpg 37.41KB
- a-a.texture.txt 24 bytes
- a.jpg 965.32KB
- b-b.texture.txt 24 bytes
- b.jpg 595.25KB
- c-c.texture.txt 24 bytes
- c.jpg 353.31KB
- config.txt 743 bytes
- d-d.texture.txt 24 bytes
- d.jpg 139.52KB
- e-e.texture.txt 24 bytes
- e.jpg 98.40KB
- f-f.texture.txt 24 bytes
- f.jpg 325.89KB
- g-g.texture.txt 24 bytes
- g.jpg 983.85KB
- h-h.texture.txt 24 bytes
- h.jpg 1.47MB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 52511, 1: 52511
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 52511, 1: 52511
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 52511, 1: 52511
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