L13
<kuid:67261:26004>
Author: | whecsailor |
Kind: | scenery |
Build: | 1.3 |
Size: | 164.96KB |
Uploaded: | 2011-04-16 |
Loadings: |
16
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+
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L13
Author: Mike Davis
- L13
- beach.texture.txt 28 bytes
- beach.tga 12.02KB
- cabinete.texture.txt 31 bytes
- cabinete.tga 8.04KB
- chart table-officer copy.texture.txt 58 bytes
- chart table.texture.txt 34 bytes
- chart table.tga 8.04KB
- config.txt 1.06KB
- controls.texture.txt 31 bytes
- controls.tga 8.04KB
- l13.im 273.44KB
- l13pixil.2.tga 30 bytes
- l13pixil.texture.txt 31 bytes
- l13pixil.tga 3.04KB
- l13window.texture.txt 32 bytes
- l13window.tga 12.04KB
- newwindow-newwindow.texture.txt 53 bytes
- newwindow.bmp 3.05KB
- newwindow.tga 4.04KB
- refmap.texture.txt 29 bytes
- refmap.tga 12.02KB
- signgermancross.texture.txt 38 bytes
- signgermancross.tga 12.04KB
- signl13.texture.txt 30 bytes
- signl19.texture.txt 30 bytes
- signl19.tga 12.04KB
- wheel copy.bmp 3.05KB
- wheel-wheel copy.texture.txt 50 bytes
- wheel.tga 4.04KB
VE170: Failed to open compiled texture 'chart table-officer copy.texture' for 'arc:fld:$(original)/hash-4B||kuid 67261 26004.tzarc|'
VE165: Texture 'chart table-officer copy.texture' is missing or could not be loaded in mesh 'l13.im', material '*L13*CC4AC633*officer*m.onetex'.
VE165: Texture 'chart table-officer copy.texture' is missing or could not be loaded in mesh 'l13.im', material '*L13*CC4AC633*officer*m.onetex'.
VE40: Unable to load alpha image 'officer copy.bmp' for texture file 'chart table-officer copy.texture.txt'.
VE40: Unable to load primary image 'signl13.tga' for texture file 'signl13.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *L13*CC4AC633*officer*m.onetex in mesh file l13.im has no texture assigned to a required slot: texture0
VE217: Material *L13*CC4AC633*officer*m.onetex in mesh file l13.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'wheel.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 4036
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