1950 Chevy Pickup
<kuid2:67261:29304:1>
Author: | whecsailor |
Kind: | scenery |
Build: | 2.7 |
Size: | 390.08KB |
Uploaded: | 2019-11-12 |
Loadings: |
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1950 Chevy Pickup
1950 Chevy Pickup
- 1950 Chevy Pickup
- 289ohio1.jpg 17.68KB
- 289ohio1.texture.txt 31 bytes
- 9c_1-9c_1.texture.txt 43 bytes
- 9c_1.bmp 96.05KB
- 9c_1.tga 96.04KB
- chevy 1950 hubcap.jpg 19.64KB
- chevy 1950 hubcap.texture.txt 40 bytes
- chevy.jpg 32.03KB
- config.txt 805 bytes
- crome.texture.txt 28 bytes
- crome.tga 12.04KB
- glass-glass.texture.txt 45 bytes
- glass.bmp 12.05KB
- glass.tga 12.04KB
- headlight.jpg 16.61KB
- headlight.texture.txt 32 bytes
- hood plate.jpg 12.54KB
- hotrod.im 233.99KB
- misc colors.texture.txt 34 bytes
- misc colors.tga 48.04KB
- mywood2.jpg 37.12KB
- mywood2.texture.txt 30 bytes
- red skin 2.texture.txt 33 bytes
- red skin 2.tga 64.04KB
- side plate right.bmp 96.05KB
- side plate-side plate right.texture.txt 61 bytes
- side plate-side plate.texture.txt 55 bytes
- side plate.bmp 33.05KB
- side plate.tga 96.04KB
- tail lights.jpg 9.14KB
- tail lights.texture.txt 34 bytes
- tailgate .bmp 96.05KB
- tailgate2-tailgate .texture.txt 53 bytes
- tailgate2.tga 96.04KB
- tire 2.jpg 8.76KB
- tire 2.texture.txt 29 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 5252
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