Standard Oil depot
<kuid2:68213:27082:3>
Author: | Dinorius_Redundicus |
Kind: | scenery |
Build: | 3.3 |
Size: | 1.73MB |
Uploaded: | 2019-02-26 |
Loadings: |
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Standard Oil depot
A run-down old fuel depot belonging to the Standard Oil Company, located near the Frisco High Line tracks in Bolivar Missouri. Thanks to Derrick Ricketts for photos and useful discussions.
Updated with altitude-dependent snow textures and extended LOD. Made in gmax. 2507, 1847, 1118 triangles, 2 materials per mesh.
Author: Deane Tunaley
- Standard Oil depot
- $screenshot$.jpg 63.65KB
- config.txt 3.35KB
- shadow-shadow.texture.txt 47 bytes
- shadow.tga 64.04KB
- standard oil.jpg 657.38KB
- standard oil.texture.txt 35 bytes
- standard_oil_depot_lod0.im 145.19KB
- standard_oil_depot_lod1.im 115.30KB
- standard_oil_depot_lod2.im 70.86KB
- shadow-shadow.texture.txt 47 bytes
- shadow.tga 64.04KB
- standard oil.jpg 757.82KB
- standard oil.texture.txt 35 bytes
- standard_oil_depot_lod0.im 145.19KB
- standard_oil_depot_lod1.im 115.31KB
- standard_oil_depot_lod2.im 70.87KB
snow
summer
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE108: The low-detail meshes in season 0 total more than 500 polygons. This may have a negative impact on performance: 0: 2507, 1: 1847, 2: 1118
VE108: The low-detail meshes in season 1 total more than 500 polygons. This may have a negative impact on performance: 0: 2507, 1: 1847, 2: 1118
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