Water tower Bolivar
<kuid2:68213:39009:2>
| Author: | Dinorius_Redundicus |
| Kind: | scenery |
| Build: | 3.3 (TS2010 SP2 ) |
| Size: | 1.79MB |
| Uploaded: | 2026-02-18 |
| Downloads: |
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Water tower Bolivar
A prominent water tower in Bolivar Missouri. Made for Derrick Ricketts' Frisco High Line layout. Updated with slightly reflective metal texture.
Created in gmax. Has seasonal textures and LOD (1246 triangles reducing to 756), 1 material per seasonal mesh.
Author: Deane Tunaley
- Water tower Bolivar
- $screenshot$.jpg 48.41KB
- config.txt 2.89KB
- env_metal.texture.txt 32 bytes
- env_metal.tga 12.04KB
- water tower bolivar-water tower bolivar.texture.txt 73 bytes
- water tower bolivar.texture.txt 42 bytes
- water tower bolivar.tga 2.00MB
- water_tower_bolivar_lod0.im 96.57KB
- water_tower_bolivar_lod1.im 49.77KB
- env_metal.texture.txt 32 bytes
- env_metal.tga 12.04KB
- water tower bolivar-water tower bolivar.texture.txt 73 bytes
- water tower bolivar.texture.txt 42 bytes
- water tower bolivar.tga 2.00MB
- water_tower_bolivar_lod0.im 96.57KB
- water_tower_bolivar_lod1.im 49.77KB
snow
summer
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE108: The low-detail meshes in season 0 total more than 500 polygons. This may have a negative impact on performance: 0: 1246, 1: 1246, 2: 756
VE110: The meshes in LOD level 1 in season 0 must total at least 20% fewer polygons than the next higher LOD in the same season: 0: 1246, 1: 1246, 2: 756
VE108: The low-detail meshes in season 1 total more than 500 polygons. This may have a negative impact on performance: 0: 1246, 1: 1246, 2: 756
VE110: The meshes in LOD level 1 in season 1 must total at least 20% fewer polygons than the next higher LOD in the same season: 0: 1246, 1: 1246, 2: 756
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