GWR Crocodile K Bogey
<kuid:68236:2007>
Author: | Magandy |
Kind: | bogey |
Build: | 2.0 |
Size: | 65.20KB |
Uploaded: | 2022-01-09 |
Web-site: | magandy.co.uk/ukbl |
Loadings: |
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GWR Crocodile K Bogey
GWR Crocodile Bogey
Author: Magandy
- GWR Crocodile K Bogey
- $screenshot$.jpg 18.44KB
- anim.kin 3.21KB
- config.txt 1.42KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- gwr_crocodile_k_bogey.im 74.11KB
- black.texture.txt 28 bytes
- black.tga 812 bytes
- gwr_crocodile_k_bogey_shadow.im 41.84KB
- nearlyblacktextured.bmp 12.05KB
- nearlyblacktextured.texture.txt 42 bytes
gwr_crocodile_k_bogey_shadow
VE170: Failed to open compiled texture 'gwr_crocodile_k_bogey_shadow/nearlyblacktextured.texture' for 'arc:fld:$(original)/hash-57||kuid 68236 2007.tzarc|'
VE165: Texture 'gwr_crocodile_k_bogey_shadow/nearlyblacktextured.texture' is missing or could not be loaded in mesh 'gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im', material '*gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect'.
VE170: Failed to open compiled texture 'gwr_crocodile_k_bogey_shadow/env_metal.texture' for 'arc:fld:$(original)/hash-57||kuid 68236 2007.tzarc|'
VE165: Texture 'gwr_crocodile_k_bogey_shadow/env_metal.texture' is missing or could not be loaded in mesh 'gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im', material '*gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect in mesh file gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im has no texture assigned to a required slot: texReflect
VE217: Material *gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect in mesh file gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im has no texture assigned to a required slot: texture0
VE39: The texture 'gwr_crocodile_k_bogey_shadow/black.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1168
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