GWR Crocodile K Bogey

GWR Crocodile K Bogey

<kuid:68236:2007>

Author: Magandy
Kind: bogey
Build: 2.0
Size: 65.20KB
Uploaded: 2022-01-09
Web-site: magandy.co.uk/ukbl
Loadings:
104
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0
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GWR Crocodile K Bogey

GWR Crocodile Bogey

Author: Magandy

    GWR Crocodile K Bogey
  • $screenshot$.jpg 18.44KB
  • anim.kin 3.21KB
  • config.txt 1.42KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • gwr_crocodile_k_bogey.im 74.11KB
  • gwr_crocodile_k_bogey_shadow
  • black.texture.txt 28 bytes
  • black.tga 812 bytes
  • gwr_crocodile_k_bogey_shadow.im 41.84KB
  • nearlyblacktextured.bmp 12.05KB
  • nearlyblacktextured.texture.txt 42 bytes

VE170: Failed to open compiled texture 'gwr_crocodile_k_bogey_shadow/nearlyblacktextured.texture' for 'arc:fld:$(original)/hash-57||kuid 68236 2007.tzarc|'
VE165: Texture 'gwr_crocodile_k_bogey_shadow/nearlyblacktextured.texture' is missing or could not be loaded in mesh 'gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im', material '*gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect'.
VE170: Failed to open compiled texture 'gwr_crocodile_k_bogey_shadow/env_metal.texture' for 'arc:fld:$(original)/hash-57||kuid 68236 2007.tzarc|'
VE165: Texture 'gwr_crocodile_k_bogey_shadow/env_metal.texture' is missing or could not be loaded in mesh 'gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im', material '*gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect in mesh file gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im has no texture assigned to a required slot: texReflect
VE217: Material *gwr_crocodile_k_bogey_shadow*477FC52D*nearblack*m.reflect in mesh file gwr_crocodile_k_bogey_shadow/gwr_crocodile_k_bogey_shadow.im has no texture assigned to a required slot: texture0
VE39: The texture 'gwr_crocodile_k_bogey_shadow/black.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1168

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