BMW320_blau
<kuid2:68787:100003:24>
Author: | Lotharhake |
Kind: | scenery |
Build: | 4.6 |
Size: | 9.45MB |
Uploaded: | 2024-11-23 |
Loadings: |
1
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BMW320_blau
- BMW320_blau
- 146_s.jpg 151.88KB
- 146_s.texture.txt 28 bytes
- beleuchtung_parameter.png 32.04KB
- beleuchtung_parameter.texture.txt 44 bytes
- blau3.jpg 112.60KB
- blau3.texture.txt 28 bytes
- blech.jpg 501.29KB
- blech.texture.txt 28 bytes
- bmw-e36-lh-bmw-e36-lh.texture.txt 55 bytes
- bmw-e36-lh.texture.txt 53 bytes
- bmw-e36-lh.tga 4.00MB
- bmw-parts-trim-bmw-parts-trim.texture.txt 63 bytes
- bmw-parts-trim.texture.txt 61 bytes
- bmw-parts-trim.tga 1.00MB
- bmw320.trainzmesh 8.35MB
- bmw_logo-bmw_logo.texture.txt 51 bytes
- bmw_logo.texture.txt 49 bytes
- bmw_logo.tga 257.04KB
- brakdisc.texture.txt 31 bytes
- brakdisc.tga 769.05KB
- brushed-metal01.texture.txt 38 bytes
- brushed-metal01.tga 769.04KB
- brushed-metal01_albedo.png 5.31KB
- brushed-metal01_albedo.texture.txt 45 bytes
- bump-bump.texture.txt 43 bytes
- bump.texture.txt 41 bytes
- bump.tga 256.02KB
- butt-butt.texture.txt 43 bytes
- butt.texture.txt 41 bytes
- butt.tga 1.00MB
- buttons 02-buttons 02.texture.txt 55 bytes
- buttons 02.texture.txt 53 bytes
- buttons 02.tga 1.00MB
- c-c.texture.txt 37 bytes
- c.tga 257.04KB
- carpet-carpet.texture.txt 47 bytes
- carpet.texture.txt 45 bytes
- carpet.tga 64.02KB
- chrom_normal.png 101.20KB
- chrom_normal.texture.txt 59 bytes
- chrom_parameter.png 5.31KB
- chrom_parameter.texture.txt 38 bytes
- config.txt 1.57KB
- exterior-exterior.texture.txt 51 bytes
- exterior.texture.txt 49 bytes
- exterior.tga 1.00MB
- f_150_f150-glass_parameter.png 16.66KB
- f_150_f150-glass_parameter.texture.txt 49 bytes
- farbe_albedo.png 16.65KB
- farbe_albedo.texture.txt 35 bytes
- glass_albedo.png 819 bytes
- glass_albedo.texture.txt 35 bytes
- glass_normal.png 132 bytes
- glass_normal.texture.txt 59 bytes
- leather-leather.texture.txt 49 bytes
- leather.texture.txt 47 bytes
- leather.tga 256.02KB
- leather_3-leather_3.texture.txt 53 bytes
- leather_3.texture.txt 51 bytes
- leather_3.tga 1.00MB
- lod01.trainzmesh 841.44KB
- lod01_lack_m.pbrmetal_normal.1001.png 5.27KB
- lod01_lack_m.pbrmetal_normal.1001.texture.txt 80 bytes
- lod02.trainzmesh 1.61KB
- mb_parameter.png 6.51KB
- mb_parameter.texture.txt 58 bytes
- plate-plate.texture.txt 45 bytes
- plate.texture.txt 43 bytes
- plate.tga 513.04KB
- pribors-pribors.texture.txt 49 bytes
- pribors.texture.txt 47 bytes
- pribors.tga 1.00MB
- rearl.texture.txt 28 bytes
- rearl.tga 1.00MB
- schattena-schattenb.texture.txt 53 bytes
- schattena.tga 1.50MB
- schattenb.bmp 1.50MB
- thumbnail.jpg 12.81KB
- tread.texture.txt 28 bytes
- tread.tga 97.06KB
- underbody-underbody.texture.txt 53 bytes
- underbody.texture.txt 51 bytes
- underbody.tga 256.02KB
- url.texture.txt 26 bytes
- url.tga 769.04KB
- url02.texture.txt 28 bytes
- url02.tga 769.04KB
- vehiclelights128.jpg 271.87KB
- vehiclelights128.texture.txt 39 bytes
- w220_leather-w220_leather.texture.txt 59 bytes
- w220_leather.texture.txt 57 bytes
- w220_leather.tga 256.02KB
- wood-wood.texture.txt 43 bytes
- wood.texture.txt 41 bytes
- wood.tga 256.02KB
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 188211, 1: 21248, 2: 12, 3: 0, 4: 0
VE111: The meshes in LOD level 4 must total at least 20% fewer polygons than the next higher LOD: 0: 188211, 1: 21248, 2: 12, 3: 0, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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