Porsche1600
<kuid:68787:100402>
Author: | Lotharhake |
Kind: | scenery |
Build: | 2.9 |
Size: | 7.50MB |
Uploaded: | 2022-08-05 |
Web-site: | hp-trainz.de |
Loadings: |
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Porsche1600
High detail Car
Author: Lothar Hake
- Porsche1600
- 356bodyblk.jpg 28.41KB
- 356bodyblk.texture.txt 33 bytes
- 356bodyinterior_tan.jpg 186.44KB
- 356bodyinterior_tan.texture.txt 42 bytes
- 356bodyred.jpg 3.23KB
- 356bodyred.texture.txt 33 bytes
- 356bodytrim.jpg 2.65MB
- 356bodytrim.texture.txt 34 bytes
- aluminum.jpg 16.08KB
- aluminum.texture.txt 31 bytes
- caddy.im 1.81MB
- config.txt 1.16KB
- goldref.jpg 30.54KB
- goldref.texture.txt 30 bytes
- leder01.jpg 2.06MB
- leder01.texture.txt 30 bytes
- leder02.jpg 1.28MB
- leder02.texture.txt 30 bytes
- messer0.texture.txt 30 bytes
- messer0.tga 193.04KB
- schattena-schattenb.texture.txt 53 bytes
- schattena.tga 1.50MB
- schattenb.bmp 1.50MB
- thumbnail.jpg 15.66KB
- tread.jpg 26.23KB
- tread.texture.txt 28 bytes
- tread_bump_norm.texture.txt 84 bytes
- tread_bump_norm.tga 96.05KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material goldchromesg_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE217: Material brushedaluminum_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE217: Material chrome_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE217: Material chrome_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE39: The texture 'schattena.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 42431
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 42431
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