SL_Palme_22

SL_Palme_22

<kuid2:68787:100667:1>

Author: Lotharhake
Kind: scenery
Build: 3.2 (TS2010 )
Size: 15.62MB
Uploaded: 2026-02-14
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SL_Palme_22

Author: Lothar Hake/

    SL_Palme_22
  • 9.jpg 21.77KB
  • am85_022_alpha.bmp 768.05KB
  • am85_022_color-am85_022_alpha.texture.txt 63 bytes
  • am85_022_color.jpg 61.40KB
  • am85_022_color_02.jpg 181.86KB
  • am85_022_color_02.texture.txt 40 bytes
  • am85_022_color_04-am85_022_color_04alpha.texture.txt 74 bytes
  • am85_022_color_04.jpg 167.17KB
  • am85_022_color_04.texture.txt 40 bytes
  • am85_022_color_04_norm.texture.txt 70 bytes
  • am85_022_color_04_norm.tga 1.50MB
  • am85_022_color_04alpha.bmp 513.05KB
  • am85_022_color_norm.texture.txt 67 bytes
  • am85_022_color_norm.tga 768.02KB
  • am85_022_nrm.jpg 271.07KB
  • am85_022_nrm.texture.txt 60 bytes
  • config.txt 1.21KB
  • palme22.im 8.10MB
  • palme22_lod01.im 7.48MB
  • palme22_lod02.im 125.49KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 112858, 1: 107802, 2: 2436
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 112858, 1: 107802, 2: 2436
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 112858, 1: 107802, 2: 2436
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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