SL_Palme_06
<kuid2:68787:100672:1>
| Author: | Lotharhake |
| Kind: | scenery |
| Build: | 3.2 (TS2010 ) |
| Size: | 13.63MB |
| Uploaded: | 2026-02-19 |
| Downloads: |
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SL_Palme_06
Author: Lothar_Hake
- SL_Palme_06
- 9.jpg 18.67KB
- am85_006_color.jpg 198.78KB
- am85_006_color.texture.txt 37 bytes
- am85_006_color_02.jpg 21.19KB
- am85_006_color_02.texture.txt 40 bytes
- am85_006_color_02_norm.texture.txt 70 bytes
- am85_006_color_02_norm.tga 768.02KB
- am85_006_color_norm.texture.txt 67 bytes
- am85_006_color_norm.tga 3.00MB
- am85_006_refl_norm.texture.txt 66 bytes
- am85_006_refl_norm.tga 768.02KB
- am85_008_color.jpg 523.63KB
- am85_008_color.texture.txt 37 bytes
- config.txt 1.18KB
- palme06.im 4.05MB
- palme06_lod01.im 3.81MB
- palme06_lod02.im 3.67MB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 56307, 1: 51979, 2: 48676
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 56307, 1: 51979, 2: 48676
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 56307, 1: 51979, 2: 48676
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 56307, 1: 51979, 2: 48676
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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