HP-Stilaltbau01

HP-Stilaltbau01

<kuid:68787:1517>

Author: Lotharhake
Kind: scenery
Build: 2.9 (TS2009)
Size: 23.78MB
Uploaded: 2019-07-05
Downloads:
8
-
0
+

HP-Stilaltbau01

    HP-Stilaltbau01
  • auslage06.texture.txt 32 bytes
  • auslage06.tga 1.50MB
  • bricks003x16b_norm.texture.txt 87 bytes
  • bricks003x16b_norm.tga 3.00MB
  • config.txt 1.37KB
  • etage06.texture.txt 30 bytes
  • etage06.tga 1.50MB
  • etage07.texture.txt 30 bytes
  • etage07.tga 1.50MB
  • fabrik.im 4.21MB
  • hatsp.jpg 1.43MB
  • hatsp.texture.txt 28 bytes
  • hatsp_norm.texture.txt 79 bytes
  • hatsp_norm.tga 12.00MB
  • hintenhinten-hintenhinten.texture.txt 59 bytes
  • hintenhinten.tga 16.00MB
  • kupferglanz.texture.txt 34 bytes
  • kupferglanz.tga 48.02KB
  • linkslinks-linkslinks.texture.txt 55 bytes
  • linkslinks.tga 16.00MB
  • lod1.im 4.04MB
  • lod2.im 3.89MB
  • marmor7.texture.txt 30 bytes
  • marmor7.tga 1.50MB
  • puffer4.texture.txt 30 bytes
  • puffer4.tga 13.04KB
  • radsky-068lt.texture.txt 35 bytes
  • radsky-068lt.tga 193.04KB
  • radsky-087lt.texture.txt 35 bytes
  • radsky-087lt.tga 193.04KB
  • rechtsvray_completemap.texture.txt 45 bytes
  • rechtsvray_completemap.tga 16.00MB
  • thumbnail.jpg 8.99KB
  • vornevorne-vornevorne.texture.txt 55 bytes
  • vornevorne.tga 16.00MB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material fenster_m.reflect in mesh file fabrik.im has no texture assigned to a required slot: texture0
VE217: Material fenster_m.reflect in mesh file lod1.im has no texture assigned to a required slot: texture0
VE217: Material fenster_m.reflect in mesh file lod2.im has no texture assigned to a required slot: texture0
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 42408, 1: 40586, 2: 37734
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 42408, 1: 40586, 2: 37734
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 42408, 1: 40586, 2: 37734
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 42408, 1: 40586, 2: 37734
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

Comments:

Sign in to post a comment

User photos

No one has uploaded a photo of this object yet.