HP-Stilaltbau04
<kuid:68787:1521>
| Author: | Lotharhake |
| Kind: | scenery |
| Build: | 2.9 (TS2009) |
| Size: | 25.80MB |
| Uploaded: | 2019-07-05 |
| Downloads: |
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HP-Stilaltbau04
- HP-Stilaltbau04
- 6_goldtextur_2.texture.txt 37 bytes
- 6_goldtextur_2.tga 193.04KB
- auslage03.texture.txt 32 bytes
- auslage03.tga 1.50MB
- config.txt 1.37KB
- etage01.texture.txt 30 bytes
- etage01.tga 1.50MB
- etage02.texture.txt 30 bytes
- etage02.tga 1.50MB
- fabrik.im 3.83MB
- hinten04hinten04.texture.txt 39 bytes
- hinten04hinten04.tga 16.00MB
- holzblau1024.texture.txt 35 bytes
- holzblau1024.tga 3.00MB
- inksp.jpg 1.35MB
- inksp.texture.txt 28 bytes
- inksp_norm.texture.txt 79 bytes
- inksp_norm.tga 12.00MB
- kupferglanz.texture.txt 34 bytes
- kupferglanz.tga 48.02KB
- lod1.im 2.97MB
- lod2.im 2.81MB
- marmor7.texture.txt 30 bytes
- marmor7.tga 1.50MB
- moshaluminium12.texture.txt 38 bytes
- moshaluminium12.tga 193.04KB
- puffer4.texture.txt 30 bytes
- puffer4.tga 13.04KB
- radsky-087lt.texture.txt 35 bytes
- radsky-087lt.tga 193.04KB
- rechts04vray_completemap.texture.txt 47 bytes
- rechts04vray_completemap.tga 16.00MB
- refsky-066_1lp.texture.txt 37 bytes
- refsky-066_1lp.tga 193.04KB
- thumbnail.jpg 10.04KB
- tile12.texture.txt 29 bytes
- tile12.tga 3.00MB
- vorne04vray_completemap.texture.txt 46 bytes
- vorne04vray_completemap.tga 16.00MB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material glass_m.reflect in mesh file fabrik.im has no texture assigned to a required slot: texture0
VE217: Material glass_m.reflect in mesh file lod1.im has no texture assigned to a required slot: texture0
VE217: Material glass_m.reflect in mesh file lod2.im has no texture assigned to a required slot: texture0
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 40182, 1: 28518, 2: 26750
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 40182, 1: 28518, 2: 26750
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 40182, 1: 28518, 2: 26750
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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