HP-Stilaltbau04

HP-Stilaltbau04

<kuid:68787:1521>

Author: Lotharhake
Kind: scenery
Build: 2.9 (TS2009)
Size: 25.80MB
Uploaded: 2019-07-05
Downloads:
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HP-Stilaltbau04

    HP-Stilaltbau04
  • 6_goldtextur_2.texture.txt 37 bytes
  • 6_goldtextur_2.tga 193.04KB
  • auslage03.texture.txt 32 bytes
  • auslage03.tga 1.50MB
  • config.txt 1.37KB
  • etage01.texture.txt 30 bytes
  • etage01.tga 1.50MB
  • etage02.texture.txt 30 bytes
  • etage02.tga 1.50MB
  • fabrik.im 3.83MB
  • hinten04hinten04.texture.txt 39 bytes
  • hinten04hinten04.tga 16.00MB
  • holzblau1024.texture.txt 35 bytes
  • holzblau1024.tga 3.00MB
  • inksp.jpg 1.35MB
  • inksp.texture.txt 28 bytes
  • inksp_norm.texture.txt 79 bytes
  • inksp_norm.tga 12.00MB
  • kupferglanz.texture.txt 34 bytes
  • kupferglanz.tga 48.02KB
  • lod1.im 2.97MB
  • lod2.im 2.81MB
  • marmor7.texture.txt 30 bytes
  • marmor7.tga 1.50MB
  • moshaluminium12.texture.txt 38 bytes
  • moshaluminium12.tga 193.04KB
  • puffer4.texture.txt 30 bytes
  • puffer4.tga 13.04KB
  • radsky-087lt.texture.txt 35 bytes
  • radsky-087lt.tga 193.04KB
  • rechts04vray_completemap.texture.txt 47 bytes
  • rechts04vray_completemap.tga 16.00MB
  • refsky-066_1lp.texture.txt 37 bytes
  • refsky-066_1lp.tga 193.04KB
  • thumbnail.jpg 10.04KB
  • tile12.texture.txt 29 bytes
  • tile12.tga 3.00MB
  • vorne04vray_completemap.texture.txt 46 bytes
  • vorne04vray_completemap.tga 16.00MB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material glass_m.reflect in mesh file fabrik.im has no texture assigned to a required slot: texture0
VE217: Material glass_m.reflect in mesh file lod1.im has no texture assigned to a required slot: texture0
VE217: Material glass_m.reflect in mesh file lod2.im has no texture assigned to a required slot: texture0
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 40182, 1: 28518, 2: 26750
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 40182, 1: 28518, 2: 26750
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 40182, 1: 28518, 2: 26750
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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