KarmannGhia_1970_orange

<kuid2:68787:200763:24>

Author: Lotharhake
Kind: scenery
Build: 4.6
Size: 28.75MB
Uploaded: 2025-01-25
Website: hp-trainz.de
Downloads:
6
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0
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KarmannGhia_1970_orange

    KarmannGhia_1970_orange
  • 20002265-.jpg 258.38KB
  • 20002265-.texture.txt 32 bytes
  • brushed-metal01_albedo.png 5.31KB
  • brushed-metal01_albedo.texture.txt 45 bytes
  • chrom_normal.png 101.20KB
  • chrom_normal.texture.txt 59 bytes
  • chrom_parameter.png 5.31KB
  • chrom_parameter.texture.txt 38 bytes
  • clock.jpg 87.68KB
  • clock.texture.txt 19 bytes
  • config.txt 1.61KB
  • f_150_f150-glass_parameter.png 710.51KB
  • f_150_f150-glass_parameter.texture.txt 49 bytes
  • farbe_albedo.png 16.73KB
  • farbe_albedo.texture.txt 35 bytes
  • glass_albedo.png 820 bytes
  • glass_albedo.texture.txt 35 bytes
  • glass_normal.png 132 bytes
  • glass_normal.texture.txt 59 bytes
  • karmann.trainzmesh 27.93MB
  • karmann_logo2-karmann_logo2.texture.txt 61 bytes
  • karmann_logo2.texture.txt 61 bytes
  • karmann_logo2.tga 33.04KB
  • leder_schwarz.jpg 452.61KB
  • leder_schwarz.texture.txt 36 bytes
  • license1.texture.txt 31 bytes
  • license1.tga 385.04KB
  • lights.texture.txt 46 bytes
  • lights.tga 553.75KB
  • lights_parameter.png 2.12KB
  • lights_parameter.texture.txt 39 bytes
  • lod01.trainzmesh 10.53MB
  • lod01_lack_m.pbrmetal_normal.1001.png 5.27KB
  • lod01_lack_m.pbrmetal_normal.1001.texture.txt 80 bytes
  • lod02.trainzmesh 1.62KB
  • logo.jpg 32.32KB
  • logo.texture.txt 27 bytes
  • mb_glanz_parameter.png 6.51KB
  • mb_glanz_parameter.texture.txt 70 bytes
  • radio.jpg 23.14KB
  • radio.texture.txt 28 bytes
  • tacho.jpg 86.78KB
  • tacho.texture.txt 28 bytes
  • tank.jpg 97.15KB
  • tank.texture.txt 27 bytes
  • thumb_colourbox1720558.jpg 6.77KB
  • thumb_colourbox1720558.texture.txt 45 bytes
  • thumbnail.jpg 17.39KB
  • tire.jpg 170.57KB
  • tire.texture.txt 27 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 809879, 1: 281694, 2: 12, 3: 0, 4: 0
VE111: The meshes in LOD level 4 must total at least 20% fewer polygons than the next higher LOD: 0: 809879, 1: 281694, 2: 12, 3: 0, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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