Tesla_Model_S_2023_blau_metalic

<kuid2:68787:200767:24>

Author: Lotharhake
Kind: scenery
Build: 4.6
Size: 27.89MB
Uploaded: 2025-01-25
Website: hp-trainz.de
Downloads:
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Tesla_Model_S_2023_blau_metalic

    Tesla_Model_S_2023_blau_metalic
  • 146_s.texture.txt 28 bytes
  • 146_s.tga 769.04KB
  • 146_sd.jpg 7.63KB
  • 146_sd.texture.txt 29 bytes
  • brakdisc.texture.txt 31 bytes
  • brakdisc.tga 769.05KB
  • brushed-metal01_albedo.png 5.31KB
  • brushed-metal01_albedo.texture.txt 45 bytes
  • chrom_normal.png 101.20KB
  • chrom_normal.texture.txt 59 bytes
  • chrom_parameter.png 5.31KB
  • chrom_parameter.texture.txt 38 bytes
  • config.txt 1.58KB
  • f_150_f150-glass_parameter.png 16.66KB
  • f_150_f150-glass_parameter.texture.txt 49 bytes
  • farbe_albedo.png 16.71KB
  • farbe_albedo.texture.txt 35 bytes
  • glass_albedo.png 819 bytes
  • glass_albedo.texture.txt 35 bytes
  • glass_normal.png 132 bytes
  • glass_normal.texture.txt 59 bytes
  • leather79bhw.jpg 611.70KB
  • leather79bhw.texture.txt 35 bytes
  • leder_albedo.png 778.61KB
  • leder_albedo.texture.txt 35 bytes
  • leder_rot.jpg 30.41KB
  • leder_rot.texture.txt 32 bytes
  • leder_schwarz.jpg 452.61KB
  • leder_schwarz.texture.txt 36 bytes
  • leder_schwarz.tga 3.00MB
  • license1.texture.txt 31 bytes
  • license1.tga 385.04KB
  • licht_parameter.png 91.37KB
  • licht_parameter.texture.txt 38 bytes
  • lod01.trainzmesh 4.99MB
  • lod01_lack_m.pbrmetal_normal.1001.png 5.27KB
  • lod01_lack_m.pbrmetal_normal.1001.texture.txt 80 bytes
  • lod02.trainzmesh 1.61KB
  • mb_parameter.png 6.51KB
  • mb_parameter.texture.txt 35 bytes
  • tesla.trainzmesh 25.39MB
  • tesla_model_s_2014_interior_sweep_diffuse.jpg 484.69KB
  • tesla_model_s_2014_interior_sweep_diffuse.texture.txt 64 bytes
  • thumbnail.jpg 11.12KB
  • tire_style02a.texture.txt 36 bytes
  • tire_style02a.tga 577.92KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 454933, 1: 69969, 2: 12, 3: 0, 4: 0
VE111: The meshes in LOD level 4 must total at least 20% fewer polygons than the next higher LOD: 0: 454933, 1: 69969, 2: 12, 3: 0, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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