Chevrolet_Impala_grün_BJ_1958
<kuid2:68787:25233:24>
Author: | Lotharhake |
Kind: | scenery |
Build: | 4.6 |
Size: | 11.31MB |
Uploaded: | 2024-11-23 |
Website: | hp-trainz.de |
Downloads: |
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Chevrolet_Impala_grün_BJ_1958
- Chevrolet_Impala_grün_BJ_1958
- 146_s.jpg 151.88KB
- 146_s.texture.txt 28 bytes
- 1958-chevy-impala-vhx-instruments-dakota-digital-vhx-58c-imp-chevy-58-impala-gauge-cluster-dakota-digital.jpg 103.35KB
- 1958-chevy-impala-vhx-instruments-dakota-digital-vhx-58c-imp-chevy-58-impala-gauge-cluster-dakota-digital.texture.txt 128 bytes
- beleuchtung_parameter.png 32.04KB
- beleuchtung_parameter.texture.txt 44 bytes
- blkleather (copy).texture.txt 40 bytes
- blkleather (copy).tga 769.04KB
- brushed-metal01_albedo.png 5.31KB
- brushed-metal01_albedo.texture.txt 45 bytes
- chrom_normal.png 101.20KB
- chrom_normal.texture.txt 59 bytes
- chrom_parameter.png 5.31KB
- chrom_parameter.texture.txt 38 bytes
- config.txt 1.53KB
- e-158a.jpg 216.36KB
- e-158a.texture.txt 29 bytes
- e-185_1.jpg 24.87KB
- e-185_1.texture.txt 30 bytes
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- environ2.jpg 13.16KB
- environ2.texture.txt 31 bytes
- f_150_f150-glass_parameter.png 710.51KB
- f_150_f150-glass_parameter.texture.txt 49 bytes
- farbe_albedo.png 16.71KB
- farbe_albedo.texture.txt 35 bytes
- glass_albedo.png 820 bytes
- glass_albedo.texture.txt 35 bytes
- glass_normal.png 132 bytes
- glass_normal.texture.txt 59 bytes
- gruen01.jpg 112.61KB
- gruen01.texture.txt 30 bytes
- impala.trainzmesh 6.88MB
- karosse_parameter_matt.png 83.08KB
- karosse_parameter_matt.texture.txt 45 bytes
- lod01.trainzmesh 880.16KB
- lod02.trainzmesh 1.62KB
- mb_300sl_karosse_wire_143224087_normal.png 5.27KB
- mb_300sl_karosse_wire_143224087_normal.texture.txt 85 bytes
- mb_parameter.png 83.06KB
- mb_parameter.texture.txt 35 bytes
- mbreifen.jpg 234.99KB
- mbreifen.texture.txt 31 bytes
- plate.texture.txt 28 bytes
- plate.tga 385.04KB
- rear_red.texture.txt 31 bytes
- rear_red.tga 769.04KB
- red leather-tissue.jpg 1.30MB
- red leather-tissue.texture.txt 41 bytes
- red-faux-leather-texture.jpg 974.98KB
- red-faux-leather-texture.texture.txt 47 bytes
- stelki.texture.txt 29 bytes
- stelki.tga 769.04KB
- teppich.jpg 89.19KB
- teppich.texture.txt 30 bytes
- thumbnail.jpg 10.80KB
- tire.jpg 170.57KB
- tire.texture.txt 27 bytes
- tyre.jpg 69.69KB
- tyre.texture.txt 27 bytes
- vehiclelights128.png 309.10KB
- vehiclelights128.texture.txt 39 bytes
- weiss01.jpg 7.60KB
- weiss01.texture.txt 30 bytes
- white-leather-texture.jpg 314.02KB
- white-leather-texture.texture.txt 44 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 156719, 1: 26596, 2: 12, 3: 0, 4: 0
VE111: The meshes in LOD level 4 must total at least 20% fewer polygons than the next higher LOD: 0: 156719, 1: 26596, 2: 12, 3: 0, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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