Selkirk engine 2-10-4 class engine
<kuid:688231:100169>
Author: | solteszpeti |
Kind: | traincar |
Build: | 2.9 |
Size: | 371.28KB |
Uploaded: | 2023-09-16 |
Loadings: |
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Selkirk engine 2-10-4 class engine
The Selkirk locomotives were 36 steam locomotives of the 2-10-4 wheel arrangement built for Canadian Pacific Railway by Montreal Locomotive Works, Montreal in Quebec, Canada.
Author: Mstnoodle
- Selkirk engine 2-10-4 class engine
- config.txt 3.52KB
- cplogo.bmp 96.05KB
- cplogo.texture.txt 29 bytes
- j1black.bmp 48.05KB
- j1black.texture.txt 30 bytes
- matthew brass.bmp 48.05KB
- matthew brass.texture.txt 36 bytes
- matthew darkgrey.bmp 48.05KB
- matthew darkgrey.texture.txt 39 bytes
- matthewblack.bmp 48.05KB
- matthewblack.texture.txt 35 bytes
- matthewfirebox.bmp 48.05KB
- matthewfirebox.texture.txt 35 bytes
- mercurywhite.bmp 48.05KB
- mercurywhite.texture.txt 35 bytes
- royalhudsonlineleft.bmp 192.05KB
- royalhudsonlineleft.texture.txt 42 bytes
- royalhudsonlineright.bmp 192.05KB
- royalhudsonlineright.texture.txt 43 bytes
- selkirk_engine_body.im 422.48KB
- selkirknumber.bmp 48.05KB
- selkirknumber.texture.txt 34 bytes
- black.bmp 48.05KB
- black.texture.txt 26 bytes
- selkirk_engine_shadow.im 420.54KB
- thumbnail.jpg 48.37KB
selkirk_engine_body
selkirk_engine_shadow
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'selkirk_engine_body/selkirk_engine_body.im' to a .lm file.
VE39: The texture 'selkirk_engine_body/j1black.bmp' is a uniform color.
VE39: The texture 'selkirk_engine_body/matthew brass.bmp' is a uniform color.
VE39: The texture 'selkirk_engine_body/matthew darkgrey.bmp' is a uniform color.
VE39: The texture 'selkirk_engine_body/matthewblack.bmp' is a uniform color.
VE39: The texture 'selkirk_engine_body/mercurywhite.bmp' is a uniform color.
VE39: The texture 'selkirk_engine_shadow/black.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 8316
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