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v6e 3607

<kuid2:69084:60014:2>

Author: RW1HH
Kind: mesh
Build: 2.4
Size: 1.71MB
Uploaded: 2022-05-09
Web-site: v6e.de
Loadings:
11
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0
+

v6e 3607

Author: Rolf Westphalen und Karsten Cornelsen

    v6e 3607
    body
  • 3607-3607_a.texture.txt 45 bytes
  • 3607.tga 768.02KB
  • 3607_a.bmp 768.05KB
  • 3607werb-3607werb_a.texture.txt 53 bytes
  • 3607werb.tga 768.02KB
  • 3607werb_a.bmp 768.05KB
  • 3607werb_a.tga 768.02KB
  • 3607yvonne-3607yvonne_a.texture.txt 57 bytes
  • 3607yvonne.tga 192.02KB
  • 3607yvonne_a.bmp 192.05KB
  • alu.texture.txt 26 bytes
  • alu.tga 3.02KB
  • black.texture.txt 28 bytes
  • black.tga 1.79KB
  • blende.im 2.71KB
  • blende.kin 2.33KB
  • blinker_l1.im 2.25KB
  • blinker_l2.im 2.25KB
  • blinker_r1.im 2.25KB
  • blinker_r2.im 2.25KB
  • blinkrelais.im 598 bytes
  • blinkrelais.kin 3.70KB
  • env_glass.bmp 12.05KB
  • env_glass.texture.txt 32 bytes
  • env_glass.tga 1.02KB
  • env_metal.bmp 5.05KB
  • env_metal.texture.txt 32 bytes
  • env_metal.tga 1.02KB
  • fahrerfenster.im 4.34KB
  • fahrerfenster.kin 3.68KB
  • fensterlicht-fensterlicht_a.texture.txt 61 bytes
  • fensterlicht.texture.txt 35 bytes
  • fensterlicht.tga 786 bytes
  • fensterlicht_a.bmp 822 bytes
  • frontscheibe-frontscheibe_a.texture.txt 61 bytes
  • frontscheibe.tga 12.02KB
  • frontscheibe_a.bmp 12.05KB
  • gelb-gelb.texture.txt 43 bytes
  • gelb.texture.txt 27 bytes
  • gelb.tga 210 bytes
  • grau-grau.texture.txt 43 bytes
  • grau.texture.txt 27 bytes
  • grau.tga 3.02KB
  • gruen-gruen.texture.txt 45 bytes
  • gruen.texture.txt 28 bytes
  • gruen.tga 210 bytes
  • kurbel.texture.txt 29 bytes
  • kurbel.tga 96.02KB
  • leuchte_a.bmp 12.05KB
  • leuchte_lang_a.bmp 6.05KB
  • leuchte_lang_weiss-leuchte_lang_a.texture.txt 67 bytes
  • leuchte_lang_weiss.texture.txt 41 bytes
  • leuchte_lang_weiss.tga 6.02KB
  • leuchteorange-leuchte_a.texture.txt 57 bytes
  • leuchteorange-leuchteorange_a.texture.txt 63 bytes
  • leuchteorange.texture.txt 36 bytes
  • leuchteorange.tga 12.02KB
  • leuchteorange_a.bmp 5.05KB
  • leuchterot-leuchte_a.texture.txt 54 bytes
  • leuchterot.texture.txt 33 bytes
  • leuchterot.tga 12.02KB
  • leuchteweiss-leuchte_a.texture.txt 56 bytes
  • leuchteweiss.texture.txt 35 bytes
  • leuchteweiss.tga 12.02KB
  • licht.im 19.53KB
  • licht.kin 1.45KB
  • lod25v6.im 308.16KB
  • lod50v6.im 488.92KB
  • tuer1a.im 19.59KB
  • tuer1a.kin 7.86KB
  • tuer1b.im 19.66KB
  • tuer1b.kin 7.86KB
  • tuer2a.im 19.60KB
  • tuer2a.kin 7.86KB
  • tuer2b.im 19.60KB
  • tuer2b.kin 7.86KB
  • tuer3.im 19.65KB
  • tuer3.kin 7.86KB
  • v6.im 689.25KB
  • v6_body.lm.txt 261 bytes
  • v6e1-v6e1_a.texture.txt 45 bytes
  • v6e1.tga 768.02KB
  • v6e1_a.bmp 768.05KB
  • v6e_innen.texture.txt 32 bytes
  • v6e_innen.tga 768.02KB
  • v6ecabview-v6ecabview_a.texture.txt 57 bytes
  • v6ecabview.tga 66 bytes
  • v6ecabview_a.bmp 102 bytes
  • wischer.im 7.05KB
  • wischer.kin 6.50KB
  • zb-zb_a.texture.txt 41 bytes
  • zb.texture.txt 25 bytes
  • zb.tga 6.02KB
  • zb_a.bmp 6.05KB
  • body.gs 2.97KB
  • config.txt 6.10KB
  • rollbaender
  • liniennummern.im 8.14KB
  • liniennummern.kin 48.73KB
  • liniennummern_bel.im 8.19KB
  • linienziel.im 17.28KB
  • linienziel.kin 205.14KB
  • linienziel_bel.im 17.38KB
  • schilder.texture.txt 31 bytes
  • schilder.tga 384.02KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'body/black.tga' is a uniform color.
VE39: The texture 'body/frontscheibe.tga' is a uniform color.
VE39: The texture 'body/gelb.tga' is a uniform color.
VE39: The texture 'body/gelb.tga' is a uniform color.
VE39: The texture 'body/grau.tga' is a uniform color.
VE39: The texture 'body/grau.tga' is a uniform color.
VE39: The texture 'body/gruen.tga' is a uniform color.
VE39: The texture 'body/gruen.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 14149, 1: 9571, 2: 6045, 3: 1961
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 14149, 1: 9571, 2: 6045, 3: 1961

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