CX2000-Sable-cendre-PN
<kuid2:71949:100221:1>
| Author: | cadel |
| Kind: | scenery |
| Build: | 3.5 (TS12) |
| Size: | 8.43MB |
| Uploaded: | 2026-01-20 |
| Downloads: |
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CX2000-Sable-cendre-PN
Another model created in SketchUp - Modified and exported to Trainz with RubyTMIX by Cadel with agreement of the author Denis X – original model at https://3dwarehouse.sketchup.com/model/0bc6010c-8c0b-4840-b9f1-87c5896e6572/Citroen-CX2000-Super. The effective system load of this asset is 19642 polygons (13342 from geometry, 6300 from textures).
Author: cadel
- CX2000-Sable-cendre-PN
- config.txt 1.38KB
- cx2000_sable_cendre_pn.im 747.77KB
- rtm_0001-rtm_0001.texture.txt 51 bytes
- rtm_0001.tga 256.02KB
- rtm_0002.texture.txt 31 bytes
- rtm_0002.tga 1.50MB
- rtm_0003.texture.txt 31 bytes
- rtm_0003.tga 768.02KB
- rtm_0004.texture.txt 31 bytes
- rtm_0004.tga 6.00MB
- rtm_0005.texture.txt 31 bytes
- rtm_0005.tga 1.50MB
- rtm_0006-rtm_0006.texture.txt 51 bytes
- rtm_0006.tga 128.02KB
- rtm_0007.texture.txt 31 bytes
- rtm_0007.tga 768.02KB
- rtm_0008.texture.txt 31 bytes
- rtm_0008.tga 768.02KB
- rtm_0009.texture.txt 31 bytes
- rtm_0009.tga 384.02KB
- rtm_0010.texture.txt 31 bytes
- rtm_0010.tga 768.02KB
- rtm_0011-rtm_0011.texture.txt 51 bytes
- rtm_0011.tga 16.02KB
- rtm_0012.texture.txt 31 bytes
- rtm_0012.tga 768.02KB
- rtm_0013.texture.txt 31 bytes
- rtm_0013.tga 768.02KB
- rtm_0014.texture.txt 31 bytes
- rtm_0014.tga 768.02KB
- rtm_0015-rtm_0015.texture.txt 51 bytes
- rtm_0015.tga 64.02KB
- rtm_0016.texture.txt 31 bytes
- rtm_0016.tga 3.00MB
- rtm_0017.texture.txt 31 bytes
- rtm_0017.tga 48.02KB
- rtm_0018.texture.txt 31 bytes
- rtm_0018.tga 48.02KB
- rtm_0019-rtm_0019.texture.txt 51 bytes
- rtm_0019.tga 128.02KB
- rtm_0020.texture.txt 31 bytes
- rtm_0020.tga 768.02KB
- thumbnail.jpg 3.83KB
VE166: 28 combined chunks (of 29 source) in .im file:
VE39: The texture 'rtm_0013.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 13314
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 13314
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