R4-1962-bleu

R4-1962-bleu

<kuid2:71949:200050:1>

Author: cadel
Kind: scenery
Build: 3.5 (TS12)
Size: 5.30MB
Uploaded: 2026-04-08
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R4-1962-bleu

Another model modified in SketchUp Make and exported to Trainz with RubyTMIX by Cadel. Model imported in Sketchup by ArqDirk at https://3dwarehouse.sketchup.com

Author: cadel

    R4-1962-bleu
  • config.txt 1,004 bytes
  • r4_1962_bleu.im 7.83MB
  • rtm_0001-rtm_0001.texture.txt 51 bytes
  • rtm_0001.tga 1.00MB
  • rtm_0002-rtm_0002.texture.txt 51 bytes
  • rtm_0002.tga 1.00MB
  • rtm_0003-rtm_0003.texture.txt 51 bytes
  • rtm_0003.tga 256.02KB
  • rtm_0004-rtm_0004.texture.txt 51 bytes
  • rtm_0004.tga 256.02KB
  • rtm_0005-rtm_0005.texture.txt 51 bytes
  • rtm_0005.tga 256.02KB
  • rtm_0006-rtm_0006.texture.txt 51 bytes
  • rtm_0006.tga 256.02KB
  • rtm_0007-rtm_0007.texture.txt 51 bytes
  • rtm_0007.tga 256.02KB
  • rtm_0008-rtm_0008.texture.txt 51 bytes
  • rtm_0008.tga 1.00MB
  • rtm_0009-rtm_0009.texture.txt 51 bytes
  • rtm_0009.tga 1.00MB
  • rtm_0010-rtm_0010.texture.txt 51 bytes
  • rtm_0010.tga 128.02KB
  • rtm_0011.texture.txt 31 bytes
  • rtm_0011.tga 1.50MB
  • rtm_0012-rtm_0012.texture.txt 51 bytes
  • rtm_0012.tga 1.00MB
  • rtm_0013-rtm_0013.texture.txt 51 bytes
  • rtm_0013.tga 512.02KB
  • rtm_0014-rtm_0014.texture.txt 51 bytes
  • rtm_0014.tga 32.02KB
  • rtm_0015-rtm_0015.texture.txt 51 bytes
  • rtm_0015.tga 256.02KB
  • rtm_0016-rtm_0016.texture.txt 51 bytes
  • rtm_0016.tga 64.02KB
  • rtm_0017-rtm_0017.texture.txt 51 bytes
  • rtm_0017.tga 8.02KB
  • rtm_0018-rtm_0018.texture.txt 51 bytes
  • rtm_0018.tga 1.00MB
  • rtm_0019.texture.txt 31 bytes
  • rtm_0019.tga 48.02KB
  • thumbnail.jpg 3.40KB

VE166: 40 combined chunks (of 47 source) in .im file:
VE39: The texture 'rtm_0002.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 94900
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 94900
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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